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A few of these rules are great straightforward code improvements.
Most though confuse me. Why would we want to enable them? What are the better alternatives?
Rules that I don't quite understand:
ReturnStatement VariableDefinition ReturnUnit ClassDefinition AbstractClassDefinition ThrowExpression BranchStatement MissingElse
Just for completeness, other rules which are clear on their own.
LoopDefinition MutableCollections
Thanks for the extra rules!
The text was updated successfully, but these errors were encountered:
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A few of these rules are great straightforward code improvements.
Most though confuse me. Why would we want to enable them? What are the better alternatives?
Rules that I don't quite understand:
Just for completeness, other rules which are clear on their own.
Thanks for the extra rules!
The text was updated successfully, but these errors were encountered: