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Check for selectable weapons when attempting to forcibly change to a different one #39

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nosoop opened this issue Mar 11, 2021 · 0 comments
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nosoop commented Mar 11, 2021

alt fire throws cleaver only checks if the candidate hasn't been thrown and is a valid weapon. We should validate through ::Weapon_CanSwitchTo or one of the other related functions.

Will likely implement the weapon selection in TF2 Utils first, if anything.

@nosoop nosoop added the bug Something isn't working label Mar 11, 2021
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