Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

"damage increase mult on hit" 's "decay_per_second" seems unresponsive #96

Open
PonyPhreak opened this issue Dec 2, 2024 · 0 comments

Comments

@PonyPhreak
Copy link

PonyPhreak commented Dec 2, 2024

"damage increase mult on hit" 's "decay_per_second" seems unresponsive. I’ve tested several values and cannot seem to get it to decay at any altered rate. it always seems to decay after aprox 1 sec., regardless of what "decay_per_second" is set to

@PonyPhreak PonyPhreak changed the title "damage increase mult on hit" 's "decay_per_second" seems unresponsive "damage increase mult on hit" 's "decay_per_second" seems unresponsive Dec 2, 2024
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

1 participant