This section gives guidelines for working on Dune itself. Many of these are general guidelines specific to Dune. However, given that Dune is a large project developed by many different people, it's important to follow these guidelines in order to keep the project in a good state and pleasant to work on for everybody.
To create a directory-local opam switch with the dependencies necessary to build the tests, run:
$ make dev-switch
This can also be used to keep the switch updated when dependencies change.
The Makefile
also has a make dev-deps
which will install just the
dependencies used by tests. These are marked { with-dev-setup }
in Dune's
opam file.
Dune uses Dune as its build system, which requires some specific commands to
work. Running make dev
bootstraps (if necessary) and runs ./dune.exe
build @install
.
If you want to just run the bootstrapping step itself, build the bootstrap
phony target with
$ make bootstrap
You can always rerun this to bootstrap again.
Once you've bootstrapped Dune, you should be using it to develop Dune itself. Here are the most common commands you'll be running:
# to make sure everything compiles:
$ ./dune.exe build @check
# run all the tests
$ ./dune.exe runtest
# run a particular cram foo.t:
$ ./dune.exe build @foo
Note that tests are currently written for version 5.1.1 of the OCaml compiler.
Some tests depend on the specific wording of compilation errors which can change
between compiler versions, so to reliably run the tests make sure that
ocaml.5.1.1
is installed. The TEST_OCAMLVERSION
in the Makefile
at
the root of the Dune repo contains the current compiler version for which tests
are written.
.. seealso:: :doc:`explanation/bootstrap`
Most of our tests are written as expectation-style tests. While creating such tests, the developer writes some code and then lets the system insert the output produced during the code execution. The system puts it right next to the code in the source file.
Once you write and commit a test, the system checks that the captured output matches the one produced by a fresh code execution. When the two don't match, the test fails. The system then displays a diff between what was expected and what the code produced.
We write both our unit tests and integration tests in this way. For unit tests,
we use the ppx_expect framework, where we introduce tests via
let%expect_test
, and [%expect ...]
nodes capture expectations:
let%expect_test "<test name>" =
print_string "Hello, world!";
[%expect {|
Hello, world!
|}]
For integration tests, we use a system similar to Cram tests for testing shell commands and their behavior:
$ echo 'Hello, world!'
Hello, world!
$ false
[1]
$ cat <<EOF
> multi
> line
> EOF
multi
line
.. seealso:: `actions_to_sh tests <https://github.com/ocaml/dune/blob/3.12.2/test/expect-tests/dune_engine/action_to_sh_tests.ml>`_ An example of expect-tests. `mdx-stanza/locks.t <https://github.com/ocaml/dune/blob/3.12.2/test/blackbox-tests/test-cases/mdx-stanza/locks.t>`_ An example of Cram test.
When running Dune inside tests, the INSIDE_DUNE
environment variable is set.
This has the following effects:
- Change the default root detection behaviour to use the current directory
rather than the top most
dune-project
/dune-workspace
file. - Be less verbose when Dune outputs a user message.
- Error reporting is deterministic by default.
- Prefer not to use a diff program for displaying diffs.
This list is not exhaustive and may change in the future. In order to find the
exact behaviour, it is recommended to search for INSIDE_DUNE
in the
codebase.
As with any long running software project, code written by one person will eventually be maintained by another. Just like normal code, it's important to document tests, especially since test suites are most often composed of many individual tests that must be understood on their own.
A well-written test case should be easily understood. A reader should be able to quickly understand what property the test is checking, how it's doing it, and how to convince oneself that the test outcome is the right one. A well-written test makes it easier for future maintainers to understand the test and react when the test breaks. Most often, the code will need to be adapted to preserve the existing behavior; however, in some rare cases, the test expectation will need to be updated.
It's crucial that each test case makes its purpose and logic crystal clear, so future maintainers know how to deal with it.
When writing a test, we generally have a good idea of what we want to test. Sometimes, we want to ensure a newly developed feature behaves as expected. Other times, we want to add a reproduction case for a bug reported by a user to ensure future changes won't reintroduce the faulty behaviour. Just like when programming, we turn such an idea into code, which is a formal language that a computer can understand. While another person reading this code might be able to follow and understand what the code does step by step, it isn't clear that they'll be able to reconstruct the original developer's idea. Even worse, they might understand the code in a completely different way, which would lead them to update it incorrectly.
You can use Nix to setup the development environment. This can be done by
running nix develop
in the root of the Dune repository.
Note that Dune only takes OCaml as a dependency and the rest of the dependencies are used when running the test suite.
Running nix develop
can take a while the first time, therefore it is
advisable to save the state in a profile.
`sh
nix develop --profile nix/profiles/dune
`
And to load the profile:
`sh
nix develop nix/profiles/dune
`
This profile might need to be updated from time to time, since the bootstrapped version of Dune may become stale. This can be done by running the first command.
We have the following shells for specific tasks:
nix develop .#slim
for a dev environment with fewer dependencies that is faster to build.nix develop .#slim-melange
: same as above, but additionally includes themelange
andmel
packages- Building documentation requires
nix develop .#doc
. - For running the Coq tests, you can use
nix develop .#coq
. NB: Coq native is not currently installed; this will cause some of the tests to fail. It's currently better to fallback to opam in this case.
Dune's release process relies on dune-release. Make sure you install and understand how this software works before proceeding. Publishing a release consists of two steps:
- Updating
CHANGES.md
to reflect the version being published. - Running
$ make opam-release
to create the release tarball. Then publish it to GitHub and submit it to opam.
Given a new version x.y.z
, a major release increments x
, and a feature
release increments y
. Such a release must be done from the main
branch.
Once you publish the release, be sure to publish a release branch named x.y
.
Point releases increment the z
in x.y.z
. Such releases are done from the
respective x.y
branch of the respective feature release. Once released, be
sure to update CHANGES.md
in the main
branch.
Adding new stanzas is the most natural way to extend Dune with new features. Therefore, we try to make this as easy as possible. The minimal amount of steps to add a new stanza is:
- Extend
Stanza.t
with a new constructor to represent the new stanza - Modify
Dune_file
to parse the Dune language into this constructor - Modify the rules to interpret this stanza into rules, usually done in
Gen_rules`
Dune is incredibly strict with versioning of new features, modifications visible to the user, and changes to existing rules. This means that any added stanza must be guarded behind the version of the Dune language in which it was introduced. For example:
; ( "cram"
, let+ () = Dune_lang.Syntax.since Stanza.syntax (2, 7)
and+ t = Cram_stanza.decode in
[ Cram t ] )
Here, Dune 2.7 introduced the Cram stanza, so the user must enable
(lang dune 2.7)
in their dune
project file to use it.
since
isn't the only primitive for making sure that versions are respected.
See Dune_lang.Syntax
for other commonly used functions.
Sometimes, Dune's versioning policy is too strict. For example, it doesn't work in the following situations:
- When most Dune independent extensions only exist inside Dune for development convenience, e.g., build rules for Coq. Such extensions would like to impose their own versioning policy.
- When experimental features cannot guarantee Dune's strict backwards compatibility. Such features may dropped or modified at any time.
To handle both of these use cases, Dune allows the definition of new languages
(with the same syntax). These languages have their own versioning scheme and
their own stanzas (or fields). In Dune itself, Syntax.t
represents such
languages. Here's an example of how the Coq syntax is defined:
let coq_syntax =
Dune_lang.Syntax.create ~name:"coq" ~desc:"the coq extension (experimental)"
[ ((0, 1), `Since (1, 9)); ((0, 2), `Since (2, 5)) ]
The list provides which versions of the syntax are provided and which version of Dune introduced them.
Such languages must be enabled in the dune
project file separately:
(lang dune 3.18)
(using coq 0.8)
If such extensions are experimental, it's recommended that they pass
~experimental:true
, and that their versions are below 1.0.
We also recommend that such extensions introduce stanzas or fields of the form
ext_name.stanza_name
or ext_name.field_name
to clarify which extensions
provide a certain feature.
A Dune rule consists of 3 components:
- Dependencies that the rule may read when executed (files, aliases, etc.),
described by
'a Action_builder.t
values. - Targets that the rule produces (files and/or directories), described by
'a Action_builder.With_targets.t'
values. - Action that Dune must execute (external programs, redirects, etc.). Actions
are represented by
Action.t
values.
Combined, one needs to produce an Action.t Action_builder.With_targets.t
value to create a rule. The rule may then be added by Super_context.add_rule
or a related function.
To make this maximally convenient, there's a Command
module to make it
easier to create actions that run external commands and describe their targets
and dependencies simultaneously.
Dune rules are loaded lazily to improve performance. Here's a sketch of the
algorithm that tries to load the rule that generates some target file t
.
- Get the directory that contains
t
. Call itd
. - Load all rules in
d
into a map from targets in that directory to rules that produce it. - Look up the rule for
t
in this map.
To adhere to this loading scheme, we must generate our rules as part of the
callback that creates targets in that directory. See the Gen_rules
module
for how this callback is constructed.
User documentation lives in the ./doc
directory.
In order to build the user documentation, you must install python-sphinx, sphinx-design, sphinx-copybutton, myst-parser, and furo.
Build the documentation with
$ make doc
For automatically updated builds, you can install sphinx-autobuild, and run
$ make livedoc
.. seealso:: ``doc/requirements.txt`` for an always up-to-date list of packages to install
Nix users may drop into a development shell with the necessary dependencies for
building docs nix develop .#doc
.
For structure, we use the Diátaxis framework. The core idea is that documents should fit in one of the following categories:
- Tutorials, focused on learning
- How-to guides, focused on task solving
- Reference, focused on information
- Explanations, focused on understanding
Most features do not need a document in each category, but the important part is that a single document should not try to be in several categories at once.
For code blocks containing Dune files, use .. code:: dune
and indent with 3
spaces. Use formatting consistent with how Dune formats Dune files (most
importantly, do not leave orphan closing parentheses).
In a document that only contains Dune code blocks, it is possible to use the
.. highlight:: dune
directive to have dune
be the default lexer, and
then it is possible to use the ::
shortcut to end a line with a single
:
and start a code block. See the source of
:doc:`reference/lexical-conventions` for an example.
For links, prefer references that use :doc:
(link to a whole document) or
:term:
(link to a definition in the glossary) to :ref:
.
Use the right lexers:
- dune
for dune
and related files
- opam
for opam files
- console
for shell sessions and commands (start with $
)
- cram
for cram tests
Use American spelling.
Use Title Case for titles and headings (every word except "little words" like of, and, or, etc.).
For project names, use the following capitalization:
- Dune is the project,
dune
is the command. Files are calleddune
files. dune-project
should always be written in monospace.- OCaml
- OCamlFormat, and
ocamlformat
is the command. odoc
, always in monospace.- opam. Can be capitalised as Opam at the beginning of sentences only, as
the official name is formatted opam. Even in titles, headers, and subheaders,
it should be all lowercase: opam. The command is
opam
. - esy. Can be capitalised as Esy.
- Nix. The command is
nix
. - Js_of_ocaml can be abbreviated JSOO.
- MDX, rather than mdx or Mdx
- PPX, rather than ppx or Ppx;
ppxlib
- UTop, rather than utop or Utop.
Dune vendors some code that it uses internally. This is done to make installing Dune easy as it requires nothing but an OCaml compiler as well as to prevent circular dependencies. Before vendoring, make sure that the license of the code allows it to be included in Dune.
The vendored code lives in the vendor/
subdirectory. To vendor new code,
create a shell script update-<library>.sh
, that will be launched from the
vendor/
folder to download and unpack the source and copy the necessary
source files into the vendor/<library>
folder. Try to keep the amount of
source code imported minimal, e.g., leave out dune-project
files. For the
most part, it should be enough to copy .ml
and .mli
files. Make sure to
also include the license if there is such a file in the code to be vendored to
stay compliant.
As these sources get vendored not as subprojects but parts of Dune, you need
to deal with public_name
. The preferred way is to remove the
public_name
and only use the private name. If that is not possible, the
library can be renamed into dune-private-libs.<library>
.
To deal with the modified dune
files in update-<library>.sh
scripts,
you can commit the modified files to dune
and make the
update-<library>.sh
script to use git checkout
to restore the dune
file.
For larger modifications, it is better to fork the upstream project in the
ocaml-dune organisation and then vendor the forked copy in Dune. This makes
the changes better visible and easier to update from upstream in the long run
while keeping our custom patches in sync. The changes to the dune
files are
to be kept in the Dune repository.
It is preferable to cut out as many dependencies as possible, e.g., ones that are only necessary on older OCaml versions or build-time dependencies.
Dune has grown to be a fairly large project that over time has acquired its own style. Below is an attempt to enumerate some important points of this style. These rules aren't axioms and we may break them when justified. However, we should have a good reason in mind when breaking them. Finally, the list isn't exhaustive by any means and is subject to change. Feel free to discuss anything in particular with the team.
- Parameter signatures should be self descriptive. Use labels when the types alone aren't sufficient to make the signature readable.
Bad:
val display_name : string -> string -> _ Pp.t
Good:
val display_name : first_name:string -> last_name:string -> _ Pp.t
Avoid type aliases when possible. Yes, they might make some type signatures more readable, but they make the code harder to grep and make Merlin's inferred types more confusing.
Every
.ml
file must have a corresponding.mli
. The only exception to this rule is.ml
files with only type definitions.Do not write
.mli
only modules. They offer no advantages to.ml
modules with type definitions and one cannot define exceptions in.mli
only modulesEvery module should have toplevel documentation that describes the module briefly. This is a good place to discuss its purpose, invariants, etc.
Keep interfaces short & sweet. The less functions, types, etc., there are, the easier it is for users to understand, use, and ultimately modify the interface correctly. Instead of creating elaborate interfaces with the hope of future-proofing every use case, embrace change and make it easier to throw out or replace the interface.
Ideally the interface should have one obvious way to use it. A particularly annoying violator of this principle is the "logic-less chain of functions" helper. For example:
let foo t = bar t |> baz
If bar
and baz
are already public, then there's no need to add yet
another helper to save the caller a line of code.
- Define bindings as close to their use site as possible. When they're far apart, reading code requires scrolling and IDE tools to understand the code.
Bad:
let dir = .. in
(* 50 odd lines or so that don't use [dir] *)
f dir
Good:
let dir = .. in
f dir
- A corollary to the previous guideline: keep the scope of bindings as small as possible.
Bad:
let x1 = f foo in let x2 = f bar in
let y1 = g foo in let y2 = g bar in
let dx = x2 -. x1 in
let dy = y2 -. y1 in
dx^2 +. dy^2
Good:
let dx =
let x1 = f foo in let x2 = f bar in
x2 -. x1
in
let dy =
let y1 = g foo in let y2 = g bar in
y2 -. y1
in
dx^2 +. dy^2
- Prefer
Code_error.raise
instead ofassert false
. The reader often has no idea what invariant is broken by theassert false
. Kindly describe it to the reader in the error message. - Avoid meaningless names like
x
,a
,b
,f
. Try to find a more descriptive name or just inline it altogether. - If a module
Foo
has a module typeFoo.S
and you'd like to avoid repeating its definition in the implementation and the signature, introduce an.ml
-only moduleFoo_intf
and write theS
only once in there. - Instead of introducing a type
foo
, consider introducing a moduleFoo
with a typet
. This is often the place to put functions related tofoo
. - Avoid optional arguments. They increase brevity at the expense of readability and are annoying to grep. Furthermore, they encourage callers not to think at all about these optional arguments even if they often should.
- Avoid qualifying modules when accessing fields of records or constructors. Avoid it altogether if possible, or add a type annotation if necessary.
Bad:
let result = A.b () in
match result.A.field with
| B.Constructor -> ...
Good:
let result : A.t = A.b () in
match (result.field : B.t) with
| Constructor -> ...
- When constructing records, use the qualified names in in the record. Do not open the record. The local open syntax pulls in all kinds of names from the opened module and might shadow the values that you're trying to put into the record, leading to difficult debugging.
Bad; if A.value
exists, it will pick that over value
:
let value = 42 in
let record = A.{ field = value; other } in
...
Good:
let value = 42 in
let record = { A.field = value; other } in
...
- Stage functions explicitly with the
Staged
module. - Do not raise
Invalid_argument
. Instead, raise withCode_error.raise
which allows to attach more informative payloads than just strings. - When ignoring the value of a let binding
let _ = ...
, we add type annotations to the ignored valuelet (_ : t) = ...
. We do this convention because:
- We need to make sure we never ignore
Fiber.t
accidentally. Functions that returnFiber.t
are always free of side effects so we need to bind on the result to force the side effect.- Whenever a function is changed to return an error via its return value, we want the compiler to notify all the callers that need to be updated.
- To write a
to_dyn
function on a record type, use the following pattern. It ensures that the pattern matching will break when a field is added. To ignore a field, add; d = _
, not; _
.
let to_dyn {a; b; c} =
Dyn.record
[ ("a", A.to_dyn a)
; ("b", B.to_dyn b)
; ("c", C.to_dyn c)
]
- To write an equality function, use the following pattern (this applies to other kinds of binary functions). The same remarks about about pattern matching and ignoring fields apply.
let equal {a; b; c} t =
A.equal a t.a &&
B.equal b t.b &&
C.equal c t.c
There's some stylistic decisions we made that don't have logical justification and are basically a matter of taste. Nevertheless, it's useful to follow them to keep the code consistent.
- Match patterns should be sorted by the length of their RHS when possible. Keep the shorter clauses near the top.
- If a module
Foo
defines a typet
, all functions that taket
in this module should havet
as their first argument. This is the "t comes first" rule. - Do not mix
|>
and@@
in the same expression. - Introduce bindings that will allow opportunities for record or label punning.
- Do not write inverted if-else expressions.
Bad:
(* try reading this out loud without short circuiting your brain *)
if not x then foo else bar
Good:
if x then bar else foo
- We prefer snake_casing identifiers. This includes the names of modules and module types.
- Avoid qualifying constructors and record fields. Instead, add type annotations to the type being matched on or being constructed, e.g.,
Bad:
let foo = Command.Args.S []
Good:
let (foo : _ Command.Args.t) = S []
You can benchmark Dune's performance by running make bench
. This will run a
subset of the Duniverse. If you are running the bench locally, make sure that
you bootstrap since that is the executable that the bench will run.
The bench will build a specially selected portion of the Duniverse once, called a "clean build". Afterwards, the build will be run 5 more times and are termed the "Null builds".
In each run of the CI, there will be an ocaml-benchmarks
status in the
summary. Clicking Details
will show a bench report.
The report contains the following information:
- The build times for Clean and Null builds
- The size of the
dune.exe
binary - User CPU times for the Clean and Null builds
- System CPU times for the Clean and Null builds
- All the garbage collection stats apart from "forced collections" for Clean and Null builds
Pull requests that add new libraries are likely to increase the size of the dune binary.
Performance gains in Dune can be observed in the Clean and Null build times.
Memory usage can be observed in the garbage collection stats.
Certain performance-critical parts of Dune are benchmarked using the
inline_benchmarks
library. These benchmarks are run when running the tests.
Their outputs are currently not recorded and are only used to detect performance
regressions.
We benchmark the build time of Dune in every PR. The times can be found here:
https://bench.ci.dev/ocaml/dune?worker=autumn&image=bench.Dockerfile
We also benchmark a demo Melange project's build time:
https://ocaml.github.io/dune/dev/bench/
We benchmark the performance of Dune in building a large monorepo in every PR. The benchmark results can be found here:
https://bench.ci.dev/ocaml/dune/branch/main?worker=fermat&image=bench%2Fmonorepo%2Fbench.Dockerfile
You can find more information about these benchmarks here.
When changing the formatting configuration, it is possible to add the
reformatting commit to the :file:`.git-blame-ignore-revs` file. The commit will
disappear from blame views. It is also possible to configure git
to have
the same behavior locally.
It is recommended to edit that file in a second PR, to make sure that the referenced commit has not changed.
.. seealso:: `GitHub - Ignore commits in the blame view <https://docs.github.com/en/repositories/working-with-files/using-files/viewing-a-file#ignore-commits-in-the-blame-view>`_