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dir_windows.go
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dir_windows.go
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//go:build windows
// +build windows
/*
* Copyright 2017 Dgraph Labs, Inc. and Contributors
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package badger
// OpenDir opens a directory in windows with write access for syncing.
import (
"os"
"path/filepath"
"syscall"
"github.com/outcaste-io/badger/v4/y"
)
// FILE_ATTRIBUTE_TEMPORARY - A file that is being used for temporary storage.
// FILE_FLAG_DELETE_ON_CLOSE - The file is to be deleted immediately after all of its handles are
// closed, which includes the specified handle and any other open or duplicated handles.
// See: https://docs.microsoft.com/en-us/windows/desktop/FileIO/file-attribute-constants
// NOTE: Added here to avoid importing golang.org/x/sys/windows
const (
FILE_ATTRIBUTE_TEMPORARY = 0x00000100
FILE_FLAG_DELETE_ON_CLOSE = 0x04000000
)
func openDir(path string) (*os.File, error) {
fd, err := openDirWin(path)
if err != nil {
return nil, err
}
return os.NewFile(uintptr(fd), path), nil
}
func openDirWin(path string) (fd syscall.Handle, err error) {
if len(path) == 0 {
return syscall.InvalidHandle, syscall.ERROR_FILE_NOT_FOUND
}
pathp, err := syscall.UTF16PtrFromString(path)
if err != nil {
return syscall.InvalidHandle, err
}
access := uint32(syscall.GENERIC_READ | syscall.GENERIC_WRITE)
sharemode := uint32(syscall.FILE_SHARE_READ | syscall.FILE_SHARE_WRITE)
createmode := uint32(syscall.OPEN_EXISTING)
fl := uint32(syscall.FILE_FLAG_BACKUP_SEMANTICS)
return syscall.CreateFile(pathp, access, sharemode, nil, createmode, fl, 0)
}
// DirectoryLockGuard holds a lock on the directory.
type directoryLockGuard struct {
h syscall.Handle
path string
}
// AcquireDirectoryLock acquires exclusive access to a directory.
func acquireDirectoryLock(dirPath string, pidFileName string, readOnly bool) (*directoryLockGuard, error) {
if readOnly {
return nil, ErrWindowsNotSupported
}
// Convert to absolute path so that Release still works even if we do an unbalanced
// chdir in the meantime.
absLockFilePath, err := filepath.Abs(filepath.Join(dirPath, pidFileName))
if err != nil {
return nil, y.Wrap(err, "Cannot get absolute path for pid lock file")
}
// This call creates a file handler in memory that only one process can use at a time. When
// that process ends, the file is deleted by the system.
// FILE_ATTRIBUTE_TEMPORARY is used to tell Windows to try to create the handle in memory.
// FILE_FLAG_DELETE_ON_CLOSE is not specified in syscall_windows.go but tells Windows to delete
// the file when all processes holding the handler are closed.
// XXX: this works but it's a bit klunky. i'd prefer to use LockFileEx but it needs unsafe pkg.
h, err := syscall.CreateFile(
syscall.StringToUTF16Ptr(absLockFilePath), 0, 0, nil,
syscall.OPEN_ALWAYS,
uint32(FILE_ATTRIBUTE_TEMPORARY|FILE_FLAG_DELETE_ON_CLOSE),
0)
if err != nil {
return nil, y.Wrapf(err,
"Cannot create lock file %q. Another process is using this Badger database",
absLockFilePath)
}
return &directoryLockGuard{h: h, path: absLockFilePath}, nil
}
// Release removes the directory lock.
func (g *directoryLockGuard) release() error {
g.path = ""
return syscall.CloseHandle(g.h)
}
// Windows doesn't support syncing directories to the file system. See
// https://github.com/dgraph-io/badger/issues/699#issuecomment-504133587 for more details.
func syncDir(dir string) error { return nil }