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Supported material types #311
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Line rendering would be good to have internally anyway for all the gizmos/helpers. |
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Any matcap material needed? |
Haven't used Matcap in ages. For quick debug scenes i've used wrapped diffuse with random color per mesh + sometimes shadows ( |
v4 renderers:
Could standard and basic be mixed in the same view? |
Standard and basic can be mixed. Let me check on the segment naming. |
Currently we support:
Would be good to have
What about?
ecs.Draw Instanced Segments
)The text was updated successfully, but these errors were encountered: