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In the previous version of pex-renderer we could combine transmission with alpha blending and have reflective glass 50% faded out based on baseColor.a opacity. That is no longer possible. Setting alpha blending disables transmission. What does the glTF spec says here?
The text was updated successfully, but these errors were encountered:
The glTF alphaMode is used for alpha-as-coverage, NOT for physically-based transparency (i.e. this extension). If alpha-as-coverage is not being used, the blend mode of the material should be set to "OPAQUE" even though it is transparent. Again, it's helpful to think of alpha-as-coverage as whether the physical surface is there or not. transmission applies to the surface material that exists. Note that alpha-as-coverage can still be used along with transmission as shown in the example below.
In the previous version of pex-renderer we could combine transmission with alpha blending and have reflective glass 50% faded out based on
baseColor.a
opacity. That is no longer possible. Setting alpha blending disables transmission. What does the glTF spec says here?The text was updated successfully, but these errors were encountered: