Impact
In 4.18.0, the network handling of inventories was completely revamped. Due to this, a bug was introduced which allowed players to request that the server drop more of an item than they had available in their hotbar.
This did not lead to any duplication issues, but instead led to a server crash, and is believed to have been exploited in the wild.
Patches
This was fixed in 5897476, which was released in 4.18.1.
Workarounds
Handle InventoryTransactionPacket
in DataPacketReceiveEvent
, and verify that the item count dropped isn't more than the available item count. However, it's complicated to do this, so it's not recommended.
Impact
In 4.18.0, the network handling of inventories was completely revamped. Due to this, a bug was introduced which allowed players to request that the server drop more of an item than they had available in their hotbar.
This did not lead to any duplication issues, but instead led to a server crash, and is believed to have been exploited in the wild.
Patches
This was fixed in 5897476, which was released in 4.18.1.
Workarounds
Handle
InventoryTransactionPacket
inDataPacketReceiveEvent
, and verify that the item count dropped isn't more than the available item count. However, it's complicated to do this, so it's not recommended.