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UAT E2E Testing #83
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@davidcolemanjpl @viviant100 See below for the initial test plan. Let me know if anything is unclear. Collection short names in question: High level steps for testing:
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The test data will now use v2 collection:
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@davidcolemanjpl Below are the user stories for SWODLR UI testing:
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SWODLR-UI (SIT) (v1.0 Pre-Alpha) note: SWODLR (UAT) UI - currently non-functional today - ..."issues with data." note: the User story (3) noted above for SWODLR UI testing is not currently implemented this way (e.g. new, in progress, ready to download, etc.) - Only Email status currently implemented = "Product Download Ready" Some SWODLR-UI Front-End issues observed:
Some SWODLR Back-End issues observed:
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SWODLR-UI (UAT) (v1.0 Pre-Alpha): FAIL Observed SWODLR-UI Front-End issues:
SWODLR Back-End issues observed:
{
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SWODLR UI (UAT) – The AWS raster create workflow executions are still not completing as expected. note: I'm also still unable to currently locate footprint scenes on the map in SWODLR (UAT) UI (using Spatial Search Options) see raster create workflow execution aa0cf897-0873-4aa7-a6d7-1ca7db01eecf: False-positive - successful raster create execution - RuntimeError:
This issue was observed while reviewing / testing: (podaac/swodlr-ui#72) note: No test data (SIT/UAT) for the SWOT_XDF_ORBIT_REV_FILE_2.0 collection |
SWODLR UI (UAT) – Re-TEST: (v1.0.0-rc.8 Pre-Alpha)
UPDATE: 02/26/24: Issue still happens today: OKAY / PASS today: |
Re-TEST: SWODLR Front-End issues:
SWODLR Back-end: OKAY
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Re-TEST: SWODLR Front-End issues: Still an issue - User must zoom in on Map in UI to properly locate footprint scenes (locating scenes via MAP polygon intermittent ('Customization' page)) |
Once UAT is deployed to service-uat account, and UAT Ingestion #82 starts, UAT testing will begin.
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