Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Screen Scaling set to Gameplay results in cut-off approach circles and spinners #9987

Closed
Sobsz opened this issue Aug 26, 2020 · 2 comments
Closed

Comments

@Sobsz
Copy link

Sobsz commented Aug 26, 2020

Describe the bug:
With Screen Scaling set to Gameplay, pixels outside the playfield aren't rendered, but the background is still full-screen. This results in a jarring cut-off of approach circles when at the edge of the playfield, as well as spinners with the default skin. Then again, this might be intended, and either way it's pretty minor, so...

Screenshots or videos showing encountered issue:
osu_2020-08-26_17-16-13
osu_2020-08-26_17-23-26

osu!lazer version: 2020.825.0

@GSculerlor
Copy link
Contributor

#5353

@bdach
Copy link
Collaborator

bdach commented Aug 26, 2020

Closing as duplicate.

@bdach bdach closed this as completed Aug 26, 2020
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

3 participants