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Describe the bug:
With Screen Scaling set to Gameplay, pixels outside the playfield aren't rendered, but the background is still full-screen. This results in a jarring cut-off of approach circles when at the edge of the playfield, as well as spinners with the default skin. Then again, this might be intended, and either way it's pretty minor, so...
Screenshots or videos showing encountered issue:
osu!lazer version: 2020.825.0
The text was updated successfully, but these errors were encountered:
Describe the bug:
With
Screen Scaling
set toGameplay
, pixels outside the playfield aren't rendered, but the background is still full-screen. This results in a jarring cut-off of approach circles when at the edge of the playfield, as well as spinners with the default skin. Then again, this might be intended, and either way it's pretty minor, so...Screenshots or videos showing encountered issue:
osu!lazer version: 2020.825.0
The text was updated successfully, but these errors were encountered: