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If you name a UObject-derived class with the same name as an UnrealStruct, only changing the prefix, they will all be compiled into the same header file, and will thus fail in some unexpected ways. At least add an error message
The text was updated successfully, but these errors were encountered:
If you name a UObject-derived class with the same name as an UnrealStruct, only changing the prefix, they will all be compiled into the same header file, and will thus fail in some unexpected ways. At least add an error message
The text was updated successfully, but these errors were encountered: