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UE 4.27 / 5 support? #143

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jfaz13 opened this issue Sep 5, 2021 · 10 comments
Open

UE 4.27 / 5 support? #143

jfaz13 opened this issue Sep 5, 2021 · 10 comments

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@jfaz13
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jfaz13 commented Sep 5, 2021

Hello,

I'd like to use this in my project but it seems the API has changed a decent bit since latest supported version. I was wondering if there are any updates on the horizon to add UE 4.27 or UE 5 support as this is a really nice project.

Thank you

@lublak
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lublak commented Oct 6, 2021

Im also interested but i don't think this project is supported anymore.

@tgienger
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tgienger commented Dec 9, 2021

I was getting excited about this until I saw the dates on the latest changes :(

Hopefully someone will pick this up and continue to work on it. I'd love to use haxe in unreal.

@lublak
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lublak commented Jan 15, 2022

@tgienger I hope it to! I like haxe and I like unreal. So unrealhx ... Jear I like it too :P
Also is haxe easier to use. I try to figure out how they created unrealhx but it's a big chunk of code.

@TheWitheredStriker
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Yeah, I agree with all of you. If I ever get good enough at coding to do so, I'll fork the project myself. This is too good to die.

@geeede
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geeede commented Jul 20, 2022

It would be cool if they will continue to support new Unreal releases like 4.27.
Too bad, the repo seams dead.

@jfaz13
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jfaz13 commented Jul 23, 2022

Yeah it seems someone needs to fork this project and take it over. They have an extern generator:
https://github.com/proletariatgames/UnrealHxGenerator
might be worth looking into if anyone decides to take it into their own hands.

@TheWitheredStriker
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I would love to be that person, but I don't currently have the time or skill to lead such an endeavour right now. That said, if no one else has launched a fork when I've familiarized myself with C++, Haxe and UE, I'd be down to do it.

@ashifolfi
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I'm currently working on trying to get this plugin working in 4.27 for a project I've been working on. I've made good progress and am basically just stuck at building right now. I've forked the project and will publish my changes if I manage to get it working.

@TheWitheredStriker
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Awesome! Keep us posted!

@ashifolfi
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I'm currently working on trying to get this plugin working in 4.27 for a project I've been working on. I've made good progress and am basically just stuck at building right now. I've forked the project and will publish my changes if I manage to get it working.

Unfortunately I have hit a wall I am unable to break past in this journey. The entire build process is littered with outdated, deprecated, incorrect syntax that I don't have the knowledge to fix. I wish I had something worthwhile to share but unfortunately that is not the case.

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6 participants