A simplified modern wargame designed to be compatible with training AIs, thanks to a custom API.
The rules are based on the SPI series of wargames, the rules of which can be found here.
to install : in a terminal at the root of the project, run pip install .
See api_example.ipynb notebook in the doc directory
General principle is that you should ask you AI agent to produce putative orders, then pass the list of those orders to the simulation to see the results of those orders