-
Notifications
You must be signed in to change notification settings - Fork 49
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
[Behaviour] Minecraft-like (Awaiting modular structure) #47
Comments
Hello, I can't say this would be supported out of the box. Currently console tries to mimic unix terminal that's why it behaves like that. Right now I'm working on decoupling the console into smaller modules to allow people to add/replace/remove those modules without modifying the core of the console. Right now I would suggest you go right away and modify console sources and add the features you want. Current autocomplete functionality is in After migration from monolith to module-based will be over we can include your autocomplete as a separate module for people to use. Best) |
Thank you and good luck ! |
I have two new ideas:
What do you think about this? |
Hey, those are great ideas but only for a specific project. The purpose of this project is to allow people to create any type of console. |
I also thought of separate modules for these ideas. You build a really good addon. |
Hi,
Would it be possible that you switch the commands with tab? (like for example in Minecraft)
You have these commands:
sayhello
seeversion
So if you type S, a small HBoxContainer will show all commands with S, and if you type TAB, the command line will show "sayhello", and if you type TAB a second time, the command line will show "seeversion.
Otherwise the chat will be crowded with all commands. (If you use it also as chat)
Thanks,
Gamemap
The text was updated successfully, but these errors were encountered: