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registry.go
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registry.go
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// Copyright (c) quickfixengine.org All rights reserved.
//
// This file may be distributed under the terms of the quickfixengine.org
// license as defined by quickfixengine.org and appearing in the file
// LICENSE included in the packaging of this file.
//
// This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING
// THE WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A
// PARTICULAR PURPOSE.
//
// See http://www.quickfixengine.org/LICENSE for licensing information.
//
// Contact [email protected] if any conditions of this licensing
// are not clear to you.
package quickfix
import (
"errors"
"sync"
)
var sessionsLock sync.RWMutex
var sessions = make(map[SessionID]*session)
var errDuplicateSessionID = errors.New("Duplicate SessionID")
var errUnknownSession = errors.New("Unknown session")
// Messagable is a Message or something that can be converted to a Message.
type Messagable interface {
ToMessage() *Message
}
// Send determines the session to send Messagable using header fields BeginString, TargetCompID, SenderCompID.
func Send(m Messagable) (err error) {
msg := m.ToMessage()
var beginString FIXString
if err := msg.Header.GetField(tagBeginString, &beginString); err != nil {
return err
}
var targetCompID FIXString
if err := msg.Header.GetField(tagTargetCompID, &targetCompID); err != nil {
return err
}
var senderCompID FIXString
if err := msg.Header.GetField(tagSenderCompID, &senderCompID); err != nil {
return err
}
sessionID := SessionID{BeginString: string(beginString), TargetCompID: string(targetCompID), SenderCompID: string(senderCompID)}
return SendToTarget(msg, sessionID)
}
// SendToTarget sends a message based on the sessionID. Convenient for use in FromApp since it provides a session ID for incoming messages.
func SendToTarget(m Messagable, sessionID SessionID) error {
msg := m.ToMessage()
session, ok := lookupSession(sessionID)
if !ok {
return errUnknownSession
}
return session.queueForSend(msg)
}
// ResetSession resets session's sequence numbers.
func ResetSession(sessionID SessionID) error {
session, ok := lookupSession(sessionID)
if !ok {
return errUnknownSession
}
session.log.OnEvent("Session reset")
session.State.ShutdownNow(session)
if err := session.dropAndReset(); err != nil {
session.logError(err)
return err
}
return nil
}
// UnregisterSession removes a session from the set of known sessions.
func UnregisterSession(sessionID SessionID) error {
sessionsLock.Lock()
defer sessionsLock.Unlock()
if _, ok := sessions[sessionID]; ok {
delete(sessions, sessionID)
return nil
}
return errUnknownSession
}
// SetNextTargetMsgSeqNum set the next expected target message sequence number for the session matching the session id.
func SetNextTargetMsgSeqNum(sessionID SessionID, seqNum int) error {
session, ok := lookupSession(sessionID)
if !ok {
return errUnknownSession
}
return session.store.SetNextTargetMsgSeqNum(seqNum)
}
// SetNextSenderMsgSeqNum sets the next outgoing message sequence number for the session matching the session id.
func SetNextSenderMsgSeqNum(sessionID SessionID, seqNum int) error {
session, ok := lookupSession(sessionID)
if !ok {
return errUnknownSession
}
return session.store.SetNextSenderMsgSeqNum(seqNum)
}
// GetExpectedSenderNum retrieves the expected sender sequence number for the session matching the session id.
func GetExpectedSenderNum(sessionID SessionID) (int, error) {
session, ok := lookupSession(sessionID)
if !ok {
return 0, errUnknownSession
}
return session.store.NextSenderMsgSeqNum(), nil
}
// GetExpectedTargetNum retrieves the next target sequence number for the session matching the session id.
func GetExpectedTargetNum(sessionID SessionID) (int, error) {
session, ok := lookupSession(sessionID)
if !ok {
return 0, errUnknownSession
}
return session.store.NextTargetMsgSeqNum(), nil
}
// GetMessageStore returns the MessageStore interface for session matching the session id.
func GetMessageStore(sessionID SessionID) (MessageStore, error) {
session, ok := lookupSession(sessionID)
if !ok {
return nil, errUnknownSession
}
return session.store, nil
}
// GetLog returns the Log interface for session matching the session id.
func GetLog(sessionID SessionID) (Log, error) {
session, ok := lookupSession(sessionID)
if !ok {
return nil, errUnknownSession
}
return session.log, nil
}
func registerSession(s *session) error {
sessionsLock.Lock()
defer sessionsLock.Unlock()
if _, ok := sessions[s.sessionID]; ok {
return errDuplicateSessionID
}
sessions[s.sessionID] = s
return nil
}
func lookupSession(sessionID SessionID) (s *session, ok bool) {
sessionsLock.RLock()
defer sessionsLock.RUnlock()
s, ok = sessions[sessionID]
return
}