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premake5.lua
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premake5.lua
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workspace "scex"
architecture "x64"
startproject "scex"
configurations
{
"Debug",
"Release"
}
flags
{
"MultiProcessorCompile"
}
outputdir = "%{cfg.buildcfg}-%{cfg.system}-%{cfg.architecture}"
-- Projects
group "Dependencies"
include "vendor/GLFW"
include "vendor/Glad"
include "vendor/imgui"
group ""
project "scex"
kind "WindowedApp"
language "C++"
cppdialect "C++17"
staticruntime "on"
targetdir ("bin/" .. outputdir .. "/%{prj.name}")
objdir ("bin-int/" .. outputdir .. "/%{prj.name}")
files
{
"src/**.h",
"src/**.hpp",
"src/**.cpp",
"vendor/ImGuiColorTextEdit/*.cpp",
"vendor/ImGuiColorTextEdit/vendor/regex/src/**.cpp",
"vendor/load.cpp"
}
defines
{
"_CRT_SECURE_NO_WARNINGS"
}
includedirs
{
"src",
"vendor/GLFW/include",
"vendor/Glad/include",
"vendor/imgui",
"vendor/ImGuiColorTextEdit",
"vendor/ImGuiColorTextEdit/vendor/regex/include",
"vendor/json",
"vendor/portable-file-dialogs",
"vendor/stb",
"vendor/cpp-subprocess"
}
links
{
"GLFW",
"Glad",
"ImGui",
"opengl32.lib"
}
filter "system:windows"
systemversion "latest"
defines
{
"SCEX_PLATFORM_WINDOWS",
"GLFW_INCLUDE_NONE"
}
filter "configurations:Debug"
defines "SCEX_DEBUG"
runtime "Debug"
symbols "on"
buildoptions { "/openmp" }
filter "configurations:Release"
defines "SCEX_RELEASE"
runtime "Release"
optimize "on"
buildoptions { "/openmp" }