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xps_toolshelf.py
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xps_toolshelf.py
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import bpy
from . import import_xnalara_model
from . import import_xnalara_pose
class ArmatureBonesHideByName_Op(bpy.types.Operator):
bl_idname = 'xps_tools.bones_hide_by_name'
bl_label = 'Hide bones by name'
bl_description = 'Move bones starting with "unused" to the armature layer 2'
bl_options = {'PRESET'}
@classmethod
def poll(cls, context):
return bool(
next(
(obj for obj in context.selected_objects if obj.type == 'ARMATURE'),
None))
def execute(self, context):
import_xnalara_model.hideBonesByName(self.armature_objs)
return {'FINISHED'}
def invoke(self, context, event):
self.armature_objs = [
obj for obj in context.selected_objects if obj.type == 'ARMATURE']
return self.execute(context)
def check(self, context):
print('CHECK')
return {'RUNNING_MODAL'}
class ArmatureBonesHideByVertexGroup_Op(bpy.types.Operator):
bl_idname = 'xps_tools.bones_hide_by_vertex_group'
bl_label = 'Hide bones by weight'
bl_description = 'Move bones that do not alter any mesh to the armature layer 2'
bl_options = {'PRESET'}
@classmethod
def poll(cls, context):
return bool(
next(
(obj for obj in context.selected_objects if obj.type == 'ARMATURE'),
None))
def execute(self, context):
import_xnalara_model.hideBonesByVertexGroup(self.armature_objs)
return {'FINISHED'}
def invoke(self, context, event):
self.armature_objs = [
obj for obj in context.selected_objects if obj.type == 'ARMATURE']
return self.execute(context)
def check(self, context):
print('CHECK')
return {'RUNNING_MODAL'}
class ArmatureBonesShowAll_Op(bpy.types.Operator):
bl_idname = 'xps_tools.bones_show_all'
bl_label = 'Show all Bones'
bl_description = 'Move all bones to the armature layer 1'
bl_options = {'PRESET'}
@classmethod
def poll(cls, context):
return bool(
next(
(obj for obj in context.selected_objects if obj.type == 'ARMATURE'),
None))
def execute(self, context):
import_xnalara_model.showAllBones(self.armature_objs)
return {'FINISHED'}
def invoke(self, context, event):
self.armature_objs = [
obj for obj in context.selected_objects if obj.type == 'ARMATURE']
return self.execute(context)
def check(self, context):
print('CHECK')
return {'RUNNING_MODAL'}
class ArmatureBonesRenameToBlender_Op(bpy.types.Operator):
bl_idname = 'xps_tools.bones_rename_to_blender'
bl_label = 'Rename Bones'
bl_description = 'Rename bones to Blender bone name convention (left -> .L)'
bl_options = {'PRESET'}
@classmethod
def poll(cls, context):
return bool(
next(
(obj for obj in context.selected_objects if obj.type == 'ARMATURE'),
None))
def execute(self, context):
armatures_obs = filter(
lambda obj: obj.type == 'ARMATURE',
context.selected_objects)
import_xnalara_pose.renameBonesToBlender(armatures_obs)
return {'FINISHED'}
class ArmatureBonesRenameToXps_Op(bpy.types.Operator):
bl_idname = 'xps_tools.bones_rename_to_xps'
bl_label = 'Rename Bones'
bl_description = 'Rename bones back to XPS (.L -> left)'
bl_options = {'PRESET'}
@classmethod
def poll(cls, context):
return bool(
next(
(obj for obj in context.selected_objects if obj.type == 'ARMATURE'),
None))
def execute(self, context):
armatures_obs = filter(
lambda obj: obj.type == 'ARMATURE',
context.selected_objects)
import_xnalara_pose.renameBonesToXps(armatures_obs)
return {'FINISHED'}
class ArmatureBonesConnect_Op(bpy.types.Operator):
bl_idname = 'xps_tools.bones_connect'
bl_label = 'Set Bones Connection'
bl_description = 'Set Bones Connection'
bl_options = {'PRESET'}
connectBones: bpy.props.BoolProperty()
@classmethod
def poll(cls, context):
return bool(
next(
(obj for obj in context.selected_objects if obj.type == 'ARMATURE'),
None))
def execute(self, context):
armatures_obs = filter(
lambda obj: obj.type == 'ARMATURE',
context.selected_objects)
activeObj = bpy.context.active_object
for armature_ob in armatures_obs:
bpy.context.view_layer.objects.active = armature_ob
import_xnalara_model.setBoneConnect(self.connectBones)
bpy.context.view_layer.objects.active = activeObj
return {'FINISHED'}
class NewRestPose_Op(bpy.types.Operator):
bl_idname = 'xps_tools.new_rest_pose'
bl_label = 'New Rest Pose'
bl_description = 'Set Current Pose as The New Rest Pose'
bl_options = {"PRESET"}
@classmethod
def poll(cls, context):
return (context.active_object and context.active_object.type == 'ARMATURE'
and bool(next((obj for obj in context.selected_objects if obj.type == 'MESH'), None)))
def action_common(self, context):
meshes_obs = filter(lambda obj: obj.type == 'MESH', context.selected_objects)
activeArmature = context.active_object
for obj in meshes_obs:
if (obj.find_armature() == activeArmature):
sourceModif = obj.modifiers[-1]
if (sourceModif and sourceModif.type == 'ARMATURE'):
destModif = obj.modifiers.new(sourceModif.name, sourceModif.type)
# collect names of writable properties
properties = [p.identifier for p in destModif.bl_rna.properties
if not p.is_readonly]
# copy those properties
for prop in properties:
setattr(destModif, prop, getattr(sourceModif, prop))
print(destModif.name)
bpy.context.view_layer.objects.active = obj
bpy.ops.object.modifier_apply(modifier=destModif.name)
bpy.context.view_layer.objects.active = activeArmature
bpy.ops.object.mode_set(mode='POSE')
bpy.ops.pose.armature_apply()
bpy.ops.object.mode_set(mode='OBJECT')
def execute(self, context):
self.action_common(context)
return {"FINISHED"}
def invoke(self, context, event):
self.action_common(context)
return {"FINISHED"}