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[bug] Sometimes throwindex can crash the server #258

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nutinshell opened this issue Dec 9, 2024 · 2 comments
Open

[bug] Sometimes throwindex can crash the server #258

nutinshell opened this issue Dec 9, 2024 · 2 comments

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@nutinshell
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12/09 22:26:21 [All Chat][Hoj (65084862)]: .throwindex 1 2 3
12/09 22:26:21 [Assert] C:\buildworker\csgo_rel_win64\build\src\game\shared\skeletoninstance.cpp (4690) : Assertion Failed in function CModelState::SetupModel():
0 == ( pInstance->GetOwnerEntity()->GetEntityIdentity()->GetFlags() & EF_IN_STAGING_LIST )
12/09 22:26:21 [Assert] C:\buildworker\csgo_rel_win64\build\src\game\shared\skeletoninstance.cpp (4690) : Assertion Failed in function CModelState::SetupModel():
0 == ( pInstance->GetOwnerEntity()->GetEntityIdentity()->GetFlags() & EF_IN_STAGING_LIST )
12/09 22:26:21 [Assert] C:\buildworker\csgo_rel_win64\build\src\game\shared\skeletoninstance.cpp (4690) : Assertion Failed in function CModelState::SetupModel():
0 == ( pInstance->GetOwnerEntity()->GetEntityIdentity()->GetFlags() & EF_IN_STAGING_LIST )
@mrc4tt
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mrc4tt commented Dec 21, 2024

Sometimes .throw / .rethrow do the same. :-)

I haven't found out, how I could fix it. ;/

@nutinshell
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.throw / .rethrow I have never encountered it, throwindex almost always crashes, either it works the first time, or it definitely crashes the second time.

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