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Translate Source Engine lights to Blender #4

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snake-biscuits opened this issue Jan 25, 2023 · 1 comment
Open

Translate Source Engine lights to Blender #4

snake-biscuits opened this issue Jan 25, 2023 · 1 comment
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enhancement New feature or request Fanart feature related to making fanart help wanted Extra attention is needed

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@snake-biscuits
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Lighting is extremely blown out, need to work out how to translate cone calculations etc.
SourceIO might have a solution

@snake-biscuits snake-biscuits added enhancement New feature or request help wanted Extra attention is needed labels Jan 25, 2023
@snake-biscuits
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Also need to deal with how EEVEE can only handle 128 lights at once
Proximity Lights1 might make for a good example of how to tackle this

Footnotes

  1. @hisanimations on Youtube: I Ported EVERY TF2 Map to Blender

@snake-biscuits snake-biscuits self-assigned this Aug 12, 2023
@snake-biscuits snake-biscuits changed the title Translating Source Engine lights to Blender Translate Source Engine lights to Blender Aug 12, 2023
@snake-biscuits snake-biscuits added the Fanart feature related to making fanart label Aug 25, 2023
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Labels
enhancement New feature or request Fanart feature related to making fanart help wanted Extra attention is needed
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