Show collidable geo from Tricoll #5
Labels
enhancement
New feature or request
Navmesh
feature related to navmesh generation
Reverse Engineering
feature related to reverse engineering .bsp
Speedrunning
feature related to speedrun routing
Titanfall
Related to Titanfall
Titanfall 2
Related to Titanfall 2
We can get interpret TricollTriangles now!
You can filter for TextureData to find invisible collision objects (nodraw tricoll, playerclip brushes etc.)
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