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Hi,
Beware, threeJS has changed the way to get the inverse matrix.
Line 142 of THREE.MeshLine.js it's:
inverseMatrix.getInverse(this.matrixWorld)
And now it should be:
inverseMatrix.copy(this.matrixWorld).invert()
Best regards ;)
Samy
The text was updated successfully, but these errors were encountered:
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Hi,
Beware, threeJS has changed the way to get the inverse matrix.
Line 142 of THREE.MeshLine.js it's:
And now it should be:
Best regards ;)
Samy
The text was updated successfully, but these errors were encountered: