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ShaderMaterial already copied all the uniforms. No need to copy again ?
MeshLineMaterial.prototype.copy=function(source){THREE.ShaderMaterial.prototype.copy.call(this,source)// No need to copy again~~~~this.lineWidth=source.lineWidththis.map=source.mapthis.useMap=source.useMapthis.alphaMap=source.alphaMapthis.useAlphaMap=source.useAlphaMapthis.color.copy(source.color)this.opacity=source.opacitythis.resolution.copy(source.resolution)this.sizeAttenuation=source.sizeAttenuationthis.dashArray.copy(source.dashArray)this.dashOffset.copy(source.dashOffset)this.dashRatio.copy(source.dashRatio)this.useDash=source.useDashthis.visibility=source.visibilitythis.alphaTest=source.alphaTestthis.repeat.copy(source.repeat)returnthis}
The text was updated successfully, but these errors were encountered:
ShaderMaterial already copied all the uniforms. No need to copy again ?
The text was updated successfully, but these errors were encountered: