From faf73d4374f52cf49488ac052c9dac12c3e9506b Mon Sep 17 00:00:00 2001 From: "v.alyamkin" Date: Mon, 23 Jul 2018 14:50:08 +0300 Subject: [PATCH 1/2] Up version to support UE 4.20 --- .../VaTexAtlasEditorPlugin/VaTexAtlasEditorPlugin.Build.cs | 4 +--- VaTexAtlasPlugin.uplugin | 6 +++--- 2 files changed, 4 insertions(+), 6 deletions(-) diff --git a/Source/VaTexAtlasEditorPlugin/VaTexAtlasEditorPlugin.Build.cs b/Source/VaTexAtlasEditorPlugin/VaTexAtlasEditorPlugin.Build.cs index c08ecf6..2badfe0 100644 --- a/Source/VaTexAtlasEditorPlugin/VaTexAtlasEditorPlugin.Build.cs +++ b/Source/VaTexAtlasEditorPlugin/VaTexAtlasEditorPlugin.Build.cs @@ -17,8 +17,6 @@ public VaTexAtlasEditorPlugin(ReadOnlyTargetRules Target) : base(Target) PrivateIncludePaths.AddRange( new string[] { - "AssetTools", - "AssetRegistry", "VaTexAtlasEditorPlugin/Private", // ... add other private include paths required here ... }); @@ -32,7 +30,7 @@ public VaTexAtlasEditorPlugin(ReadOnlyTargetRules Target) : base(Target) "Json", "UnrealEd", "ContentBrowser", - "VaTexAtlasPlugin" + "VaTexAtlasPlugin" // ... add other public dependencies that you statically link with here ... }); diff --git a/VaTexAtlasPlugin.uplugin b/VaTexAtlasPlugin.uplugin index ac23ef7..40f6443 100644 --- a/VaTexAtlasPlugin.uplugin +++ b/VaTexAtlasPlugin.uplugin @@ -2,11 +2,11 @@ "FileVersion" : 3, "FriendlyName" : "VaTexAtlas", - "Version" : 1, - "VersionName" : "1.0-r4", + "Version" : 5, + "VersionName" : "1.0-r5", "CreatedBy" : "Vladimir Alyamkin", "CreatedByURL" : "http://alyamkin.com", - "EngineVersion" : "4.19.0", + "EngineVersion" : "4.20.0", "Description" : "Simple way to use texture atlases for Unreal Engine 4 UMG", "Category" : "UI", "EnabledByDefault" : true, From 65af03e1089db7e41806330ed20d815fa2197de9 Mon Sep 17 00:00:00 2001 From: "v.alyamkin" Date: Fri, 3 Aug 2018 20:17:59 +0300 Subject: [PATCH 2/2] Update Readme --- README.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/README.md b/README.md index b8da3f0..d1a79b2 100644 --- a/README.md +++ b/README.md @@ -9,7 +9,7 @@ The plugin is designed to work with **sprite sheet data** exported from [Texture Check the [Wiki](https://hiazma.atlassian.net/wiki/display/VTA/) for plugin usage examples and installation notes. -Current version: **1.0 RC 1** (UE 4.12) +Current version: **1.0 R 5** (UE 4.19-4.20) ![SCREENSHOT](SCREENSHOT.jpg)