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Colormaps currently use array to make it easy to index into them, but the array constructor copies the bytes. The original bytes are then discarded, so overall memory use isn't an issue, but this may cause memory fragmentation.
The text was updated successfully, but these errors were encountered:
Colormaps currently use
array
to make it easy to index into them, but the array constructor copies the bytes. The original bytes are then discarded, so overall memory use isn't an issue, but this may cause memory fragmentation.The text was updated successfully, but these errors were encountered: