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I tried to debug the error. In @loaders.gl/gltf/src/lib/gltf-utils/get-typed-array.ts in the function getTypedArrayForBufferView() (link) the binChunk.arrayBuffer is empty but the bufferView.byteLength is some larger number.
Hi,
this tileset of the city of Poznan fails when trying to call the constructor for a UInt8Array.
I tried to debug the error. In
@loaders.gl/gltf/src/lib/gltf-utils/get-typed-array.ts
in the functiongetTypedArrayForBufferView()
(link) the binChunk.arrayBuffer is empty but the bufferView.byteLength is some larger number.Here is a minimal script to reproduce the error:
Sorry for opening three issues all at once 😅 and thanks for developing this library :)
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