-
Notifications
You must be signed in to change notification settings - Fork 0
/
main.cpp
383 lines (316 loc) · 10.3 KB
/
main.cpp
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
// -*- mode:C++; tab-width:4; c-basic-offset:4; indent-tabs-mode:nil -*-
//
// Author: Ugo Pattacini - <[email protected]>
#include <string>
#include <cmath>
#include <algorithm>
#include <yarp/os/all.h>
#include <yarp/dev/all.h>
#include <yarp/sig/all.h>
#include <yarp/math/Math.h>
#include "helpers.h"
using namespace std;
using namespace yarp::os;
using namespace yarp::dev;
using namespace yarp::sig;
using namespace yarp::math;
/***************************************************/
class CtrlModule: public RFModule
{
protected:
PolyDriver drvArmR, drvArmL, drvGaze;
PolyDriver drvHandR, drvHandL;
ICartesianControl *iarm;
IGazeControl *igaze;
int startup_ctxt_arm_right;
int startup_ctxt_arm_left;
int startup_ctxt_gaze;
RpcServer rpcPort;
ObjectRetriever object;
/***************************************************/
void fixate(const Vector &x)
{
// simply look at x,
// but when the movement is over
// ensure that we'll still be looking at x
// FILL IN THE CODE
}
/***************************************************/
Vector computeHandOrientation(const string &hand)
{
// we have to provide a 4x1 vector representing the
// final orientation for the specified hand, with
// the palm pointing downward
// FILL IN THE CODE
// add up a further slight rotation (30 deg) around -y:
// this will prevent the thumb from hitting the table
// FILL IN THE CODE
return Vector(4);
}
/***************************************************/
void approachTargetWithHand(const string &hand,
const Vector &x,
const Vector &o)
{
// select the correct interface
if (hand=="right")
drvArmR.view(iarm);
else
drvArmL.view(iarm);
// enable all dofs but the roll of the torso
// FILL IN THE CODE
// reach the first via-point
// located 5 cm above the target x
// FILL IN THE CODE
// reach the final target x;
// FILL IN THE CODE
}
/***************************************************/
void liftObject(const string &hand)
{
// select the correct interface
if (hand=="right")
drvArmR.view(iarm);
else
drvArmL.view(iarm);
// just lift the hand of few centimeters
// wrt the current position
// FILL IN THE CODE
}
/***************************************************/
void moveFingers(const string &hand,
const VectorOf<int> &joints,
const double fingers_closure)
{
// select the correct interface
IControlLimits *ilim;
IControlMode *imod;
IPositionControl *ipos;
if (hand=="right")
{
drvHandR.view(ilim);
drvHandR.view(imod);
drvHandR.view(ipos);
}
else
{
drvHandL.view(ilim);
drvHandL.view(imod);
drvHandL.view(ipos);
}
// enforce [0,1] interval
double fingers_closure_sat=std::min(1.0,std::max(0.0,fingers_closure));
// move each finger first:
// if min_j and max_j are the minimum and maximum bounds of joint j,
// then we should move to min_j+fingers_closure_sat*(max_j-min_j)
for (size_t i=0; i<joints.size(); i++)
{
int j=joints[i];
// FILL IN THE CODE
}
// wait until all fingers have attained their set-points
// FILL IN THE CODE
}
/***************************************************/
void look_down()
{
// we ask the controller to keep the vergence
// from now on fixed at 5.0 deg, which is the
// configuration where we calibrated the stereo-vision;
// without that, we cannot retrieve good 3D positions
// with the real robot
igaze->blockEyes(5.0);
Vector ang(3,0.0);
ang[1]=-60.0;
igaze->lookAtAbsAnglesSync(ang);
igaze->waitMotionDone();
}
/***************************************************/
bool grasp_it(const double fingers_closure)
{
Vector x; string hand;
if (object.getLocation(x))
{
yInfo()<<"retrieved 3D location = ("<<x.toString(3,3)<<")";
// we select the hand accordingly
hand=(x[1]>0.0?"right":"left");
yInfo()<<"selected hand = \""<<hand<<'\"';
}
else
return false;
fixate(x);
yInfo()<<"fixating at ("<<x.toString(3,3)<<")";
// refine the localization of the object
// with a proper hand-related map
if (object.getLocation(x,hand))
{
yInfo()<<"refined 3D location = ("<<x.toString(3,3)<<")";
Vector o=computeHandOrientation(hand);
yInfo()<<"computed orientation = ("<<o.toString(3,3)<<")";
// we set up here the lists of joints we need to actuate
VectorOf<int> abduction,thumb,fingers;
abduction.push_back(7);
thumb.push_back(8);
for (int i=9; i<16; i++)
fingers.push_back(i);
// let's put the hand in the pre-grasp configuration
moveFingers(hand,abduction,0.7);
moveFingers(hand,thumb,1.0);
moveFingers(hand,fingers,0.0);
yInfo()<<"prepared hand";
approachTargetWithHand(hand,x,o);
yInfo()<<"approached object";
moveFingers(hand,fingers,fingers_closure);
yInfo()<<"grasped";
liftObject(hand);
yInfo()<<"lifted";
return true;
}
return false;
}
/***************************************************/
bool openCartesian(const string &robot, const string &arm)
{
PolyDriver &drvArm=(arm=="right_arm"?drvArmR:drvArmL);
Property optArm;
optArm.put("device","cartesiancontrollerclient");
optArm.put("remote","/"+robot+"/cartesianController/"+arm);
optArm.put("local","/cartesian_client/"+arm);
// let's give the controller some time to warm up
bool ok=false;
double t0=Time::now();
while (Time::now()-t0<10.0)
{
// this might fail if controller
// is not connected to solver yet
if (drvArm.open(optArm))
{
ok=true;
break;
}
Time::delay(1.0);
}
if (!ok)
{
yError()<<"Unable to open the Cartesian Controller for "<<arm;
return false;
}
return true;
}
public:
/***************************************************/
bool configure(ResourceFinder &rf)
{
string robot=rf.check("robot",Value("icubSim")).asString();
if (!openCartesian(robot,"right_arm"))
return false;
if (!openCartesian(robot,"left_arm"))
{
drvArmR.close();
return false;
}
// FILL IN THE CODE
// save startup contexts
drvArmR.view(iarm);
iarm->storeContext(&startup_ctxt_arm_right);
drvArmL.view(iarm);
iarm->storeContext(&startup_ctxt_arm_left);
drvGaze.view(igaze);
igaze->storeContext(&startup_ctxt_gaze);
rpcPort.open("/service");
attach(rpcPort);
return true;
}
/***************************************************/
bool interruptModule()
{
return true;
}
/***************************************************/
bool close()
{
drvArmR.view(iarm);
iarm->restoreContext(startup_ctxt_arm_right);
drvArmL.view(iarm);
iarm->restoreContext(startup_ctxt_arm_left);
igaze->restoreContext(startup_ctxt_gaze);
drvArmR.close();
drvArmL.close();
drvGaze.close();
drvHandR.close();
drvHandL.close();
rpcPort.close();
return true;
}
/***************************************************/
bool respond(const Bottle &command, Bottle &reply)
{
string cmd=command.get(0).asString();
if (cmd=="help")
{
reply.addVocab32("many");
reply.addString("Available commands:");
reply.addString("- look_down");
reply.addString("- grasp_it");
reply.addString("- quit");
}
else if (cmd=="look_down")
{
look_down();
// we assume the robot is not moving now
reply.addString("ack");
reply.addString("Yep! I'm looking down now!");
}
else if (cmd=="grasp_it")
{
// the "closure" accounts for how much we should
// close the fingers around the object:
// if closure == 0.0, the finger joints have to reach their minimum
// if closure == 1.0, the finger joints have to reach their maximum
double fingers_closure=0.0; // default value
// we can pass a new value via rpc
if (command.size()>1)
fingers_closure=command.get(1).asFloat64();
bool ok=grasp_it(fingers_closure);
// we assume the robot is not moving now
if (ok)
{
reply.addString("ack");
reply.addString("Yeah! I did it! Maybe...");
}
else
{
reply.addString("nack");
reply.addString("I don't see any object!");
}
}
else
// the father class already handles the "quit" command
return RFModule::respond(command,reply);
return true;
}
/***************************************************/
double getPeriod()
{
return 1.0;
}
/***************************************************/
bool updateModule()
{
return true;
}
};
/***************************************************/
int main(int argc, char *argv[])
{
Network yarp;
if (!yarp.checkNetwork())
{
yError()<<"YARP doesn't seem to be available";
return 1;
}
CtrlModule mod;
ResourceFinder rf;
rf.configure(argc,argv);
return mod.runModule(rf);
}