From 8ad8a3a2610a306ca359ac1847e03bcdeff955b8 Mon Sep 17 00:00:00 2001 From: DerelictDrone Date: Wed, 22 Nov 2023 13:19:57 -0600 Subject: [PATCH] Hudpaint is safe for no framelimit on calls to draw --- lua/entities/gmod_wire_gpu/cl_init.lua | 4 +--- 1 file changed, 1 insertion(+), 3 deletions(-) diff --git a/lua/entities/gmod_wire_gpu/cl_init.lua b/lua/entities/gmod_wire_gpu/cl_init.lua index 044e112..db4ca86 100644 --- a/lua/entities/gmod_wire_gpu/cl_init.lua +++ b/lua/entities/gmod_wire_gpu/cl_init.lua @@ -440,9 +440,7 @@ local function GPU_DrawHUD() local screenWidth = ScrW() local screenHeight = ScrH() - if math.min(1/30,CurTime() - (videoGPU.PreviousTime or 0)) > 0 then - videoGPU:Draw() - end + videoGPU:Draw() videoGPU:RenderVertex(screenWidth,screenHeight) end end