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The current idea I had is to implement a synchronization mechanism that waits a few seconds and retries if the LLM recognizes a loading animation or transitions on the screen while analyzing the app's UI state.
This aims to reduce flakiness due to asynchronous UI updates, providing more stable test executions.
The text was updated successfully, but these errors were encountered:
The current idea I had is to implement a synchronization mechanism that waits a few seconds and retries if the LLM recognizes a loading animation or transitions on the screen while analyzing the app's UI state.
This aims to reduce flakiness due to asynchronous UI updates, providing more stable test executions.
The text was updated successfully, but these errors were encountered: