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Directory.Build.props
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Directory.Build.props
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<Project>
<PropertyGroup>
<LangVersion>11.0</LangVersion>
</PropertyGroup>
<!--PropertyGroup-->
<!--PostBuildEvent-->
<!--mkdir "C:\Program Files (x86)\Steam\steamapps\common\Subnautica\BepInEx\plugins\$(TargetName)"-->
<!--copy /Y "$(TargetPath)" "C:\Program Files (x86)\Steam\steamapps\common\Subnautica\BepInEx\plugins\$(TargetName)"-->
<!--IF EXIST "C:\Program Files (x86)\Steam\steamapps\common\Subnautica\BepInEx\plugins\$(TargetName)\$(TargetName).zip" ( del "C:\Program Files (x86)\Steam\steamapps\common\Subnautica\BepInEx\plugins\$(TargetName)\$(TargetName).zip")-->
<!--"C:\Program Files\7-Zip\7z.exe" a "C:\Program Files (x86)\Steam\steamapps\common\Subnautica\BepInEx\plugins\$(TargetName)\$(TargetName).zip" "C:\Program Files (x86)\Steam\steamapps\common\Subnautica\BepInEx\plugins\$(TargetName)"-->
<!--/PostBuildEvent-->
<!--/PropertyGroup-->
<!--PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' "-->
<!--AllowUnsafeBlocks>true</AllowUnsafeBlocks-->
<!--/PropertyGroup-->
</Project>