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HotKeyControl.cs
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HotKeyControl.cs
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using MobileControlGuru.Model;
using MobileControlGuru.Tools;
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace MobileControlGuru
{
public partial class HotKeyControl : UserControl
{
//public string EventName { get; set; }
//public string ModifyKey { get; set; }
//public string Key { get; set; }
public KeyItem KeyItem { get; set; }
public HotKeyControl(KeyItem keyItem)
{
InitializeComponent();
this.KeyItem = keyItem;
}
private void HotKeyControl_Load(object sender, EventArgs e)
{
//this.Tag = KeyItem;
this.EventName.Text= KeyItem.EventName;
if (ConfigHelp.GetConfig("lang") == "en")
{
this.EventName.Text = KeyItem.EventEngName;
}
this.ModifyKey.Text= KeyItem.ModifyKey;
this.Key.Text= KeyItem.Key;
}
private void button2_Click(object sender, EventArgs e)
{
}
private void ModifyKey_SelectedValueChanged(object sender, object value)
{
AntdUI.Dropdown s = (AntdUI.Dropdown)sender;
s.Text = value.ToString();
}
private void Key_KeyDown(object sender, KeyEventArgs e)
{
var input = (AntdUI.Button)sender;
//KeysConverter keysConverter = new KeysConverter();
//input.Text = keysConverter.ConvertToString(e.KeyCode);
string keyCode = e.KeyCode.ToString();
if(keyCode== "ProcessKey")
{
return;
}
input.Text = e.KeyCode.ToString();
}
public KeyItem GetData()
{
this.KeyItem.ModifyKey = this.ModifyKey.Text;
this.KeyItem.Key = this.Key.Text;
return this.KeyItem;
}
}
}