-
🔭 I’m currently working on Unity and Unreal Engine.
-
🌱 I’m currently playin C#, DotNet, Ef Core, SQL, Docker, JavaScript and all about Back End and Web Development.
-
💬 Ask me about C#, .Net, EF Core, Jquery, Docker, Python
-
📫 How to reach me [email protected]
-
⚡ Fun fact Besides programming, i like science-fiction movies and love to fitness.
- Turkey
-
22:07
(UTC +03:00) - in/seyyidyigit
- @seyyidyigit
- https://seyyidyigit.medium.com
Highlights
Pinned Loading
-
EvilMindDevs/hms-unity-plugin
EvilMindDevs/hms-unity-plugin PublicThe HMS Unity Plugin makes it easy to include Huawei Mobile Services into Unity-based games. Authentication, in-app purchases, push alerts, ads, and interaction with gaming services are just a few …
-
Huawei-Mobile-Service-HMS-App-Installer-to-Emulator
Huawei-Mobile-Service-HMS-App-Installer-to-Emulator PublicThis project is a tool that allows you to install and run Android apps (APK) on the emulator along with Huawei Mobile Services (HMS) apps. The applications run depending on Appgallery. It is a AppI…
C# 6
-
EvilMindDevs/CubeSurfer-hmsUnityPlugin-ReferenceGame
EvilMindDevs/CubeSurfer-hmsUnityPlugin-ReferenceGame PublicA fun gameplay, cube surfer is basically a game where the character (Aj) slides on a platform with his own cube and loses cubes in obstacles where he increases his height with the cubes he encounte…
C# 2
-
Nationso-Trend-Integration
Nationso-Trend-Integration PublicNationso Trend Integration is a Python project that fetches and saves the latest and most relevant content from dailydev, github, and medium as nation.so pages.
-
StrangerDimensions
StrangerDimensions PublicNavigate the merge of two realms in "Stranger Dimensions," a game of interwoven puzzles and parallel worlds. Restore harmony by linking actions across a split reality. This game is made by Unity.
ShaderLab
-
HybridCacheLibrary
HybridCacheLibrary PublicHybridCacheLibrary - A high-performance, thread-safe caching library in C#, combining the strengths of both LRU and LFU cache eviction strategies. Perfect for managing dynamically sized caches with…
C# 1
If the problem persists, check the GitHub status page or contact support.