Developed by Team Angry Eggplant for NUS CS4350: Game Development Project. Developed with Unity 2020.3.8f1.
Welcome to the zesty world of CULLinary 2, where you play as Chef, an aspiring restaurant owner trying to spread joy to the world, one dish at a time. With the onset of the Clownavirus pandemic, Chef has no choice but to close down his restaurant and deliver food to his customers instead.
Experience the tangy thrill of battling against the clock by making sure your hungry customers get their food on time as you traverse the vibrant world of CULLinary 2 and hunt for the ingredients you need to cook up a storm, using a variety of full-bodied weapons, fiery skills, and earthy power-ups.
Inventory management? Time crunch? Fetch quests? CULLinary 2 has them all.
With 8 scrumptious enemies and 4 succulent bosses for you to chomp on, can you defeat them all?
Spice up your combat by switching between different weapon and secondary attack combinations, and use different consumables to give yourself an edge over your enemies!
Get a new set of orders every day and unlock more challenging recipes as you progress!
With our procedurally generated map, no two playthroughs will be exactly the same!
(And you can explore the world in your spiffy delivery truck too π)
Minimum: |
Recommended: |
Minimum: Why are you playing on a Mac? |
Recommended: The expensivest one. |