๐ Computer Science at San Agustin National University, Arequipa.
- ๐ค I'm an Indie Game Developer, Hobby Artist and Junior Researcher
- ๐ญ Iโm currently working on dev projects and research in AI
- ๐ฑ Iโm currently learning Advanced Math Topics, AI, and Advanced Drawing.
- ๐จ๐ปโ๐ป I'm currently developing my multi-platform 3D Graphics Library:
HSGIL
and my 3D Game Engine:Curly Engine
- โก Fun fact: What does Thor have for breakfast? A Thortilla
- ๐ฎ Video Game Programming
- ๐ซ Computer Graphics
- โ๏ธ Game Engine Development
- ๐จ๐ปโ๐ป Library/API Development
- ๐ค Artificial Intelligence
- ๐ง Brain-Computer Interface
-
HSGIL
Handy Scalable Graphics Integration Library -
Curly Engine
C++ Game Engine for block-oriented programming -
SOD-Viewer
Second Order Dynamics CTk Viewer for fast iteration -
CppScanner
CppScanner is a Web Application for scanning images from photographs -
SPH
Smoothed Particle Hydrodynamics Water Simulation Implementation -
MAVeD
MAVeD is a DBMS that focus on the Single Instance paradigm -
Viscos-MLT
Visualy Creative Ordinary Software Math Learning Tool -
WebCSUNSA
Computer Science's Web Page for Computer Science Week -
CurlyScript
The CurlyScript Language Compiler Official Repository -
Game Contributions:
- GitHub: AsulconS
- Email: [email protected]
- LinkedIn: Adrian Bedregal