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Releases: Aurora-RGB/Aurora

v275

10 Jul 16:46
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Fixes

  • Fixed Razer battery node not releasing the lock for device update

Full Changelog: v274...v275

["Aurora"]

v274

09 Jul 22:47
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v274 Pre-release
Pre-release

Changes

  • Fixed Razer Mouse Battery value to be between 0-1 instead of 0-256

Full Changelog: v273...v274

v273

09 Jul 20:41
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v273 Pre-release
Pre-release

Changes

  • Added Razer Mouse Battery Percentage value node
    • This most likely won't work with Synapse
    • If you are using OpenRGB, you need pipeline version from 09/07/2024
  • Added back Corsair v4 Device. For most people this will be useless

Full Changelog: v272...v273

v272

08 Jul 16:08
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Changes

  • Added back Uniwill device

Full Changelog: v271...v272

["DeviceManager"]

v271

06 Jul 18:29
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Changes

  • Lat & Lon settings will now be saved in an encrypted file. Those settings will be reset for this change

Devices

  • Corsair:
    • Added additional check if iCUE SDK is ready before enabling

Full Changelog: v270...v271

v270

02 Jul 15:43
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Changes

  • Updated all RGB.NET libraries:
    • Razer: added every type of device option to force enable devices
    • Razer: now supports keyboard indicators like caps, scroll lock LEDs
  • Increased delay to retry device reconnects
  • Audio Visualizer:
    • Improved memory efficiency with Waveform effect types
    • Doubled audio magnitude of Waveform (centered) effect to match with with other one

Fixes

  • Fixed "Restore Device Control" button for Chroma SDK
  • UI and tooltip improvements

Full Changelog: v269...v270

v269

25 Jun 23:18
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Fixes

  • Fixes for CS2 and Dota 2 profiles

Full Changelog: v268...v269

["Aurora"]

v268

25 Jun 15:12
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Fixes

  • Fixed some variables not working from v267 changes

Full Changelog: v267...v268

["Aurora"]

v267

24 Jun 21:19
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v267 Pre-release
Pre-release

Changes

  • Aurora now asks for whether you want automatic GSI integrations

Fixes

  • Fixed automatic GSI integrations only working if you open them in UI
  • Layer render loop now properly adjusts "Wait time" before next loop depenging on current loop's render time
  • Fixed Ambilight freezing effect rendering

Optimizations

  • Heavily optimized processing of each data received from these softwares: Dota 2, CS2 and Discord. You need to reinstall GSI integrations if you don't opt for Automatic Integrations. Some properties may not work, please report them

Full Changelog: v266...v267

["Aurora"]

v266

15 Jun 13:42
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Fixes

  • Fix the freeze that happens while switching to a profile with disposed "accelerated Ambilight Layer"

Full Changelog: v265...v266

["Aurora"]