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Getting Started
- Unity 2019.4.31f1
- Latest version of VRCSDK / Udon
- Latest version of UdonSharp
- Latest version of VRChatApiTools
To start using VR Build Helper, import the latest Unity Package from the releases section. To open the main window, use the [Window/VR Build Helper] menu item. From here you can set up Build Helper in the scene.
Branches are the main objects everything else in VR Build Helper use to manage data, and contain settings and information about your world. You can use branches to quickly switch between setting presets without manually making changes in your world, for example to quickly switch between a release or test build. To create a new branch, click the '+' button on the branch list or click Create new branch
in the welcome section. You can then name the branch and (optionally) provide a blueprint ID if you want to link it to an existing world.