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Update cncnet5.dll (YRpp-Spawner (HardEnd+AntiCheat) v0.0.0.3) #957

Update cncnet5.dll (YRpp-Spawner (HardEnd+AntiCheat) v0.0.0.3)

Update cncnet5.dll (YRpp-Spawner (HardEnd+AntiCheat) v0.0.0.3) #957

Workflow file for this run

name: build-and-deploy
on:
# Run on push to any branches listed
# Any new features that should be auto built and deployed should be in a branch under "feature/"
# example: feature/net7 or feature/quakenet
push:
branches:
- develop
- feature/*
- hotfix/*
# Run when there is a release published
release:
types: [ published ]
# Allows for this workflow to be run manually
workflow_dispatch:
jobs:
# This job is responsible for building the package that will be deployed to the server.
# It is run in a windows container so that Version.exe and other Windows based tools are able to be executed.
build-package:
runs-on: windows-latest
environment: cncnet
outputs:
# This the fully qualified version string that is used for deploy purposes.
packageUploadVersion: ${{ env.GitVersion_MajorMinorPatch }}${{ env.GitVersion_PreReleaseLabelWithDash }}
mirrorLinkName: ${{ env.GitVersion_PreReleaseLabel }}
steps:
# Checkout the repo
- name: Checkout repo
uses: actions/checkout@v3
with:
fetch-depth: 0 # required for gitversion
- name: Install Tools NPM Libs
working-directory: tools
run: npm ci
# This step validates the format of the tag created, if this was a published release.
# Currently, it must be in the format "yr-X.Y" or "yr-X.Y.Z"
- name: Validate Tag Name
if: github.event_name == 'release'
working-directory: tools
run: |
npm run release-tag-validator
- name: Install GitVersion
uses: gittools/actions/gitversion/[email protected]
with:
versionSpec: '5.x'
# Run Gitversion - https://gitversion.net/docs/
- name: Run GitVersion
uses: gittools/actions/gitversion/[email protected]
# Update versionconfig.ini with gitversion version info
- name: Update versionconfig.ini
# replace the second line in the file with the proper version number (X.Y.Z-dev.N)
run: sed -i "2 s/.*/${{env.GitVersion_SemVer}}/" ./package/versionconfig.ini
- name: Pack Game Assets
working-directory: tools
run: npm run mix-packer
- name: Version Writer
working-directory: tools
run: npm run version-writer
# Create package archive
- name: Create package artifact (tar)
run: tar -C ./package -czvf package.tar.gz .
- name: Create package artifact (zip)
run: 7z.exe a package.zip ./package
# Create installer
- name: Build Installer
working-directory: tools
run: npm run build-installer
# Upload package archive as a workflow artifact
- name: Upload Package Workflow Artifact
uses: actions/upload-artifact@v3
with:
name: package
path: ./package.tar.gz
if-no-files-found: error
# Upload installer as a workflow artifact
- name: Upload Installer Workflow Artifact
uses: actions/upload-artifact@v3
with:
name: installer
path: ./CnCNet5_YR_Installer.exe
if-no-files-found: error
# Upload package archive (tar) to any relevant releases for current tag
# If there is no release/tag, this will not do anything
- name: Upload Package Release Asset (tar)
if: github.event_name == 'release'
working-directory: tools
run: npm run release-asset-uploader -- --token ${{ secrets.GITHUB_TOKEN }} --assetName "package_${{env.GitVersion_SemVer}} (tar)" --assetPath ../package.tar.gz
# Upload package archive (zip) to any relevant releases for current tag
# If there is no release/tag, this will not do anything
- name: Upload Package Release Asset (zip)
if: github.event_name == 'release'
working-directory: tools
run: npm run release-asset-uploader -- --token ${{ secrets.GITHUB_TOKEN }} --assetName "package_${{env.GitVersion_SemVer}} (zip)" --assetPath ../package.zip
# Upload installer to any relevant releases for current tag
# If there is no release/tag, this will not do anything
- name: Upload Installer Release Asset
if: github.event_name == 'release'
working-directory: tools
run: npm run release-asset-uploader -- --token ${{ secrets.GITHUB_TOKEN }} --assetName "CnCNet5_YR_Installer_${{env.GitVersion_SemVer}} (exe)" --assetPath ../CnCNet5_YR_Installer.exe
# This job downloads the package artifact from the previous job and deploys it to the server.
deploy-package:
# if previous job was successful
if: ${{ success() }}
runs-on: ubuntu-latest
environment: cncnet
needs: build-package
steps:
# Download the package artifact from previous job
- name: Get artifact
uses: actions/download-artifact@v3
with:
name: package
# Deploy the package to the server
- name: Deploy package
uses: appleboy/scp-action@master
with:
host: ${{ secrets.SSH_HOST }}
username: ${{ secrets.SSH_USER }}
passphrase: ${{ secrets.SSH_PASS }}
key: ${{ secrets.SSH_KEY }}
port: ${{ secrets.SSH_PORT }}
overwrite: true
source: "package.tar.gz"
target: "${{ secrets.SSH_PATH_UPDATES }}/${{ needs.build-package.outputs.packageUploadVersion }}/"
# Extract the deployed package on the server
- name: Extract the deployed package
uses: appleboy/[email protected]
with:
host: ${{ secrets.SSH_HOST }}
username: ${{ secrets.SSH_USER }}
passphrase: ${{ secrets.SSH_PASS }}
key: ${{ secrets.SSH_KEY }}
port: ${{ secrets.SSH_PORT }}
script: |
cd ${{ secrets.SSH_PATH_UPDATES }}/${{ needs.build-package.outputs.packageUploadVersion }}
tar -xzvf ${{ secrets.SSH_PATH_UPDATES }}/${{ needs.build-package.outputs.packageUploadVersion }}/package.tar.gz
rm ${{ secrets.SSH_PATH_UPDATES }}/${{ needs.build-package.outputs.packageUploadVersion }}/package.tar.gz
chmod 777 --recursive ${{ secrets.SSH_PATH_UPDATES }}/${{ needs.build-package.outputs.packageUploadVersion }}/*
# Create/update a mirror link for client update purposes, using the GitVersion pre release label as the link name.
# See the file "GitVersion.yml" for more details on the name that will be used for a given branch.
# Ex: if the branch name is "develop", it will create a link of "dev" to point to the directory "updates/X.Y.Z-dev".
# Then, client users can use the path "/updates/games/yr/develop/" for their UpdaterConfig.ini file.
# This will keep develop and feature branch update mirror links up to date as soon as the deploy has occurred.
- name: Update mirror link
uses: appleboy/[email protected]
# RUN ON NON-RELEASES ONLY. RELEASE VERSION LINKS SHOULD CONTINUE TO BE UPDATED MANUALLY, FOR NOW.
if: github.event_name != 'release'
with:
host: ${{ secrets.SSH_HOST }}
username: ${{ secrets.SSH_USER }}
passphrase: ${{ secrets.SSH_PASS }}
key: ${{ secrets.SSH_KEY }}
port: ${{ secrets.SSH_PORT }}
script: |
cd ${{ secrets.SSH_PATH_GAMES_YR }}
ln -sfn updates/${{ needs.build-package.outputs.packageUploadVersion }} ${{ needs.build-package.outputs.mirrorLinkName }}