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Character Settings
muffichii edited this page Feb 17, 2022
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- If checked, the character sprite is flipped. Check this if the character is facing the wrong way.
- Whenever anti-aliasing is enabled or not. If checked, will smoother the sprite's edges. Is disabled on pixel sprites.
- Character Global Offset: The global offset of the character. First value is X, second value is Y. Used to reposition the character in case it's flying
- Character Scale: How big the character is compared to its sprite. If your character is too small, change this to a higher value, and vice versa. Pixel sprites use a scale of 6
- Whenever this character can be replaced by a skin of Boyfriend. Only works when the character is played by the player
- Whenever this character can be replaced by a skin of Girlfriend.
- Camera Offset: Will move the camera target when the character is targeted by the camera. It is represented by the cross around the character.