Smooth marker animation on google map along with proper turns and camera bearing.
Pass the Marker to animate, googlemap, Latlng of current position of the marker, Latlng of curent position of the user, duration of the animation & Cancellable Callback interface of googlemap.
CarMoveAnim.startcarAnimation(marker,googleMap, startposition,endposition,duration,callback);
Here marker,googlemap,startposition refers to the position of marker,end position refers to the position of the user or wherever the marker needs to be placed. These four fields are mandatory.
Optional:
duration refers to the animation time. By default it will take 3000 even if 0 is passed.
callback is the interface of Googlemap.CancellabeCallback(). It requires when the user wants to animate the next animation
after the first has finished else just pass null.
For eg-
new GoogleMap.CancelableCallback() {
@Override
public void onFinish() {
}
@Override
public void onCancel() {
}
});
Note: If you are animating car onLocationChanged() then, Ideal location request for car animation should be as below. Greater than the interval mentioned will give more good results but less than this may hamper the animation.
mLocationRequest = new LocationRequest();
mLocationRequest.setInterval(1000 * 5);
mLocationRequest.setFastestInterval(1000 * 3);
mLocationRequest.setPriority(LocationRequest.PRIORITY_HIGH_ACCURACY);
App Level:
implementation 'com.github.tintinscorpion:CarMarker-Animation:1.1'
Project Level:
maven { url 'https://jitpack.io' }
MIT License
Copyright (c) 2018 Pritam Dasgupta
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
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