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- Added Ukr translation, string updates - Added setting to reset timer on manual save
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Below Zero/QMods/SubnauticaAutosave_BZ/Languages/Ukrainian.json
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{ | ||
"AutosaveWarning": "Підготовка до автозбереження через {0} секунд.", | ||
"AutosaveStarting": "Початок послідовності автозбереження...", | ||
"AutosaveEnding": "Успішне Автозбереження. Наступне через {0} хвилин.", | ||
"AutosaveInProgress": "Виконується автозбереження. Зараз неможливо зберегтись." | ||
} |
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<?xml version="1.0" encoding="utf-8"?> | ||
<Project ToolsVersion="14.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> | ||
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" /> | ||
<PropertyGroup> | ||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> | ||
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> | ||
<ProjectGuid>{9F11D600-B09B-4ACD-8DFF-9DFAE00037C4}</ProjectGuid> | ||
<OutputType>Library</OutputType> | ||
<AppDesignerFolder>Properties</AppDesignerFolder> | ||
<RootNamespace>SubnauticaAutosave_BZ</RootNamespace> | ||
<AssemblyName>SubnauticaAutosave_BZ</AssemblyName> | ||
<TargetFrameworkVersion>v4.7.2</TargetFrameworkVersion> | ||
<FileAlignment>512</FileAlignment> | ||
<TargetFrameworkProfile /> | ||
</PropertyGroup> | ||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' "> | ||
<DebugSymbols>true</DebugSymbols> | ||
<DebugType>embedded</DebugType> | ||
<Optimize>false</Optimize> | ||
<OutputPath>QMods\SubnauticaAutosave_BZ\</OutputPath> | ||
<DefineConstants>DEBUG;TRACE</DefineConstants> | ||
<ErrorReport>prompt</ErrorReport> | ||
<WarningLevel>4</WarningLevel> | ||
<GenerateSerializationAssemblies>Off</GenerateSerializationAssemblies> | ||
<LangVersion>7.1</LangVersion> | ||
<Prefer32Bit>false</Prefer32Bit> | ||
</PropertyGroup> | ||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' "> | ||
<DebugType>none</DebugType> | ||
<Optimize>true</Optimize> | ||
<OutputPath>QMods\SubnauticaAutosave_BZ\</OutputPath> | ||
<DefineConstants> | ||
</DefineConstants> | ||
<ErrorReport>prompt</ErrorReport> | ||
<WarningLevel>4</WarningLevel> | ||
<GenerateSerializationAssemblies>Off</GenerateSerializationAssemblies> | ||
<LangVersion>7.1</LangVersion> | ||
<PlatformTarget>AnyCPU</PlatformTarget> | ||
<Prefer32Bit>false</Prefer32Bit> | ||
</PropertyGroup> | ||
<ItemGroup> | ||
<Reference Include="0Harmony"> | ||
<HintPath>D:\SubnauticaBelowZero\BepInEx\core\0Harmony.dll</HintPath> | ||
<Private>False</Private> | ||
</Reference> | ||
<Reference Include="Assembly-CSharp"> | ||
<HintPath>D:\SubnauticaBelowZero\SubnauticaZero_Data\Managed\Assembly-CSharp.dll</HintPath> | ||
<Private>False</Private> | ||
</Reference> | ||
<Reference Include="Assembly-CSharp-firstpass"> | ||
<HintPath>..\..\..\..\SubnauticaBelowZero\SubnauticaZero_Data\Managed\Assembly-CSharp-firstpass.dll</HintPath> | ||
<Private>False</Private> | ||
</Reference> | ||
<Reference Include="BepInEx"> | ||
<HintPath>D:\SubnauticaBelowZero\BepInEx\core\BepInEx.dll</HintPath> | ||
<Private>False</Private> | ||
</Reference> | ||
<Reference Include="LitJson"> | ||
<HintPath>D:\SubnauticaBelowZero\SubnauticaZero_Data\Managed\LitJson.dll</HintPath> | ||
<Private>False</Private> | ||
</Reference> | ||
<Reference Include="QModInstaller"> | ||
<HintPath>..\..\..\..\SubnauticaBelowZero\BepInEx\plugins\QModManager\QModInstaller.dll</HintPath> | ||
<Private>False</Private> | ||
</Reference> | ||
<Reference Include="SMLHelper"> | ||
<HintPath>..\..\..\..\SubnauticaBelowZero\QMods\SMLHelper_BZ\SMLHelper.dll</HintPath> | ||
<Private>False</Private> | ||
</Reference> | ||
<Reference Include="System" /> | ||
<Reference Include="System.Core" /> | ||
<Reference Include="System.Xml.Linq" /> | ||
<Reference Include="System.Data.DataSetExtensions" /> | ||
<Reference Include="System.Data" /> | ||
<Reference Include="System.Xml" /> | ||
<Reference Include="Unity.TextMeshPro"> | ||
<HintPath>D:\SubnauticaBelowZero\SubnauticaZero_Data\Managed\Unity.TextMeshPro.dll</HintPath> | ||
<Private>False</Private> | ||
</Reference> | ||
<Reference Include="UnityEngine"> | ||
<HintPath>D:\SubnauticaBelowZero\SubnauticaZero_Data\Managed\UnityEngine.dll</HintPath> | ||
<Private>False</Private> | ||
</Reference> | ||
<Reference Include="UnityEngine.CoreModule"> | ||
<HintPath>D:\SubnauticaBelowZero\SubnauticaZero_Data\Managed\UnityEngine.CoreModule.dll</HintPath> | ||
<Private>False</Private> | ||
</Reference> | ||
<Reference Include="UnityEngine.UI"> | ||
<HintPath>D:\SubnauticaBelowZero\SubnauticaZero_Data\Managed\UnityEngine.UI.dll</HintPath> | ||
<Private>False</Private> | ||
</Reference> | ||
</ItemGroup> | ||
<ItemGroup> | ||
<Compile Include="AutosaveController.cs" /> | ||
<Compile Include="HarmonyPatches.cs" /> | ||
<Compile Include="Properties\AssemblyInfo.cs" /> | ||
<Compile Include="SMLConfig.cs" /> | ||
<Compile Include="Translation.cs" /> | ||
</ItemGroup> | ||
<ItemGroup> | ||
<None Include="mod.json"> | ||
<CopyToOutputDirectory>Always</CopyToOutputDirectory> | ||
</None> | ||
</ItemGroup> | ||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" /> | ||
<!-- To modify your build process, add your task inside one of the targets below and uncomment it. | ||
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" /> | ||
<PropertyGroup> | ||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> | ||
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> | ||
<ProjectGuid>{9F11D600-B09B-4ACD-8DFF-9DFAE00037C4}</ProjectGuid> | ||
<OutputType>Library</OutputType> | ||
<AppDesignerFolder>Properties</AppDesignerFolder> | ||
<RootNamespace>SubnauticaAutosave_BZ</RootNamespace> | ||
<AssemblyName>SubnauticaAutosave_BZ</AssemblyName> | ||
<TargetFrameworkVersion>v4.7.2</TargetFrameworkVersion> | ||
<FileAlignment>512</FileAlignment> | ||
<TargetFrameworkProfile /> | ||
</PropertyGroup> | ||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' "> | ||
<DebugSymbols>true</DebugSymbols> | ||
<DebugType>embedded</DebugType> | ||
<Optimize>false</Optimize> | ||
<OutputPath>QMods\SubnauticaAutosave_BZ\</OutputPath> | ||
<DefineConstants>DEBUG;TRACE</DefineConstants> | ||
<ErrorReport>prompt</ErrorReport> | ||
<WarningLevel>4</WarningLevel> | ||
<GenerateSerializationAssemblies>Off</GenerateSerializationAssemblies> | ||
<LangVersion>7.1</LangVersion> | ||
<Prefer32Bit>false</Prefer32Bit> | ||
</PropertyGroup> | ||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' "> | ||
<DebugType>none</DebugType> | ||
<Optimize>true</Optimize> | ||
<OutputPath>QMods\SubnauticaAutosave_BZ\</OutputPath> | ||
<DefineConstants> | ||
</DefineConstants> | ||
<ErrorReport>prompt</ErrorReport> | ||
<WarningLevel>4</WarningLevel> | ||
<GenerateSerializationAssemblies>Off</GenerateSerializationAssemblies> | ||
<LangVersion>7.1</LangVersion> | ||
<PlatformTarget>AnyCPU</PlatformTarget> | ||
<Prefer32Bit>false</Prefer32Bit> | ||
</PropertyGroup> | ||
<ItemGroup> | ||
<Reference Include="0Harmony"> | ||
<HintPath>D:\SubnauticaBelowZero\BepInEx\core\0Harmony.dll</HintPath> | ||
<Private>False</Private> | ||
</Reference> | ||
<Reference Include="Assembly-CSharp"> | ||
<HintPath>D:\SubnauticaBelowZero\SubnauticaZero_Data\Managed\Assembly-CSharp.dll</HintPath> | ||
<Private>False</Private> | ||
</Reference> | ||
<Reference Include="Assembly-CSharp-firstpass"> | ||
<HintPath>..\..\..\..\SubnauticaBelowZero\SubnauticaZero_Data\Managed\Assembly-CSharp-firstpass.dll</HintPath> | ||
<Private>False</Private> | ||
</Reference> | ||
<Reference Include="BepInEx"> | ||
<HintPath>D:\SubnauticaBelowZero\BepInEx\core\BepInEx.dll</HintPath> | ||
<Private>False</Private> | ||
</Reference> | ||
<Reference Include="LitJson"> | ||
<HintPath>D:\SubnauticaBelowZero\SubnauticaZero_Data\Managed\LitJson.dll</HintPath> | ||
<Private>False</Private> | ||
</Reference> | ||
<Reference Include="QModInstaller"> | ||
<HintPath>..\..\..\..\SubnauticaBelowZero\BepInEx\plugins\QModManager\QModInstaller.dll</HintPath> | ||
<Private>False</Private> | ||
</Reference> | ||
<Reference Include="SMLHelper"> | ||
<HintPath>..\..\..\..\SubnauticaBelowZero\QMods\SMLHelper_BZ\SMLHelper.dll</HintPath> | ||
<Private>False</Private> | ||
</Reference> | ||
<Reference Include="System" /> | ||
<Reference Include="System.Core" /> | ||
<Reference Include="System.Xml.Linq" /> | ||
<Reference Include="System.Data.DataSetExtensions" /> | ||
<Reference Include="System.Data" /> | ||
<Reference Include="System.Xml" /> | ||
<Reference Include="Unity.TextMeshPro"> | ||
<HintPath>D:\SubnauticaBelowZero\SubnauticaZero_Data\Managed\Unity.TextMeshPro.dll</HintPath> | ||
<Private>False</Private> | ||
</Reference> | ||
<Reference Include="UnityEngine"> | ||
<HintPath>D:\SubnauticaBelowZero\SubnauticaZero_Data\Managed\UnityEngine.dll</HintPath> | ||
<Private>False</Private> | ||
</Reference> | ||
<Reference Include="UnityEngine.CoreModule"> | ||
<HintPath>D:\SubnauticaBelowZero\SubnauticaZero_Data\Managed\UnityEngine.CoreModule.dll</HintPath> | ||
<Private>False</Private> | ||
</Reference> | ||
<Reference Include="UnityEngine.UI"> | ||
<HintPath>D:\SubnauticaBelowZero\SubnauticaZero_Data\Managed\UnityEngine.UI.dll</HintPath> | ||
<Private>False</Private> | ||
</Reference> | ||
</ItemGroup> | ||
<ItemGroup> | ||
<Compile Include="AutosaveController.cs" /> | ||
<Compile Include="HarmonyPatches.cs" /> | ||
<Compile Include="Properties\AssemblyInfo.cs" /> | ||
<Compile Include="SMLConfig.cs" /> | ||
<Compile Include="Translation.cs" /> | ||
</ItemGroup> | ||
<ItemGroup> | ||
<None Include="mod.json"> | ||
<CopyToOutputDirectory>Always</CopyToOutputDirectory> | ||
</None> | ||
</ItemGroup> | ||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" /> | ||
<!-- To modify your build process, add your task inside one of the targets below and uncomment it. | ||
Other similar extension points exist, see Microsoft.Common.targets. | ||
<Target Name="BeforeBuild"> | ||
</Target> --> | ||
<PropertyGroup> | ||
<PostBuildEvent>SET MODDIR=D:\SubnauticaBelowZero\QMods\ | ||
<PropertyGroup> | ||
<PostBuildEvent>SET MODDIR=D:\SubnauticaBelowZero\QMods\ | ||
SET ZIPFILE=D:\Downloads\$(ProjectName).zip | ||
|
||
xcopy "$(ProjectDir)QMods\*" "%25MODDIR%25" /i /e /r /y | ||
|
||
7z a -mx9 "%25ZIPFILE%25" "$(ProjectDir)QMods" | ||
</PostBuildEvent> | ||
</PropertyGroup> | ||
</PostBuildEvent> | ||
</PropertyGroup> | ||
</Project> |
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2 changes: 1 addition & 1 deletion
2
Subnautica/BepInEx/plugins/SubnauticaAutosave/Languages/Chinese (Simplified).json
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---|---|---|
@@ -1,6 +1,6 @@ | ||
{ | ||
"AutosaveWarning": "即将在 {0} 秒后自动保存。", | ||
"AutosaveStarting": "正在自动保存游戏...", | ||
"AutosaveEnding": "自动保存完成。 下一次 {0} 分钟后自动保存。", | ||
"AutosaveEnding": "下一次 {0} 分钟后自动保存。", | ||
"AutosaveInProgress": "正在自动保存游戏。现在无法启动自动保存。" | ||
} |
2 changes: 1 addition & 1 deletion
2
Subnautica/BepInEx/plugins/SubnauticaAutosave/Languages/Chinese (Traditional).json
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---|---|---|
@@ -1,6 +1,6 @@ | ||
{ | ||
"AutosaveWarning": "遊戲在 {0} 秒後自動保存。", | ||
"AutosaveStarting": "正在自動保存遊戲...", | ||
"AutosaveEnding": "自動保存完成。 下一次 {0} 分鐘後自動保存。", | ||
"AutosaveEnding": "下一次 {0} 分鐘後自動保存。", | ||
"AutosaveInProgress": "正在自動保存遊戲。現在無法啟動自動保存。" | ||
} |
2 changes: 1 addition & 1 deletion
2
Subnautica/BepInEx/plugins/SubnauticaAutosave/Languages/English.json
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---|---|---|
@@ -1,6 +1,6 @@ | ||
{ | ||
"AutosaveWarning": "Preparing to autosave in {0} seconds.", | ||
"AutosaveStarting": "Autosave sequence starting...", | ||
"AutosaveEnding": "Autosave done. Next autosave in {0} minutes.", | ||
"AutosaveEnding": "Next autosave in {0} minutes.", | ||
"AutosaveInProgress": "Autosave in progress. Cannot autosave again right now." | ||
} |
2 changes: 1 addition & 1 deletion
2
Subnautica/BepInEx/plugins/SubnauticaAutosave/Languages/French.json
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---|---|---|
@@ -1,6 +1,6 @@ | ||
{ | ||
"AutosaveWarning": "Préparation de la sauvegarde automatique dans {0} secondes.", | ||
"AutosaveStarting": "Début de la séquence de sauvegarde automatique...", | ||
"AutosaveEnding": "Sauvegarde automatique effectuée. Prochaine sauvegarde automatique dans {0} minutes.", | ||
"AutosaveEnding": "Prochaine sauvegarde automatique dans {0} minutes.", | ||
"AutosaveInProgress": "Sauvegarde automatique en cours. Impossible de sauvegarder automatiquement à nouveau pour l'instant." | ||
} |
2 changes: 1 addition & 1 deletion
2
Subnautica/BepInEx/plugins/SubnauticaAutosave/Languages/German.json
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---|---|---|
@@ -1,6 +1,6 @@ | ||
{ | ||
"AutosaveWarning": "Vorbereitung zum autosave in {0} sekunden.", | ||
"AutosaveStarting": "Autosave Sequenz beginnt...", | ||
"AutosaveEnding": "Autosave abgeschlossen. Nächster autosave in {0} minuten.", | ||
"AutosaveEnding": "Nächster autosave in {0} minuten.", | ||
"AutosaveInProgress": "Autosave läuft bereits. Erneuter autosave gerade nicht möglich." | ||
} |
2 changes: 1 addition & 1 deletion
2
Subnautica/BepInEx/plugins/SubnauticaAutosave/Languages/Italian.json
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---|---|---|
@@ -1,6 +1,6 @@ | ||
{ | ||
"AutosaveWarning": "Preparazione per autosave in {0} secondi.", | ||
"AutosaveStarting": "Sequenza di autosave avviata...", | ||
"AutosaveEnding": "Autosave completato. Prossimo autosave in {0} minuti.", | ||
"AutosaveEnding": "Prossimo autosave in {0} minuti.", | ||
"AutosaveInProgress": "Autosave in corso. Operazione non consentita adesso." | ||
} |
2 changes: 1 addition & 1 deletion
2
Subnautica/BepInEx/plugins/SubnauticaAutosave/Languages/Polish.json
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---|---|---|
@@ -1,6 +1,6 @@ | ||
{ | ||
"AutosaveWarning": "Przygotowywanie do automatycznego zapisu za {0} sekund.", | ||
"AutosaveStarting": "Sekwencja automatycznego zapisu rozpoczęta...", | ||
"AutosaveEnding": "Wykonano automatyczny zapis. Następny za {0} minut.", | ||
"AutosaveEnding": "Następny automatyczny zapis za {0} minut.", | ||
"AutosaveInProgress": "Automatyczny zapis trwa. Nie można wykonać teraz automatycznego zapisu." | ||
} |
2 changes: 1 addition & 1 deletion
2
Subnautica/BepInEx/plugins/SubnauticaAutosave/Languages/Portuguese (Brazil).json
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---|---|---|
@@ -1,6 +1,6 @@ | ||
{ | ||
"AutosaveWarning": "Salvamento automático em {0} segundos.", | ||
"AutosaveStarting": "Sequência de autosalvamento começando...", | ||
"AutosaveEnding": "Autosalvamento terminado. Próximo autosalvamento em {0} minutos.", | ||
"AutosaveEnding": "Próximo autosalvamento em {0} minutos.", | ||
"AutosaveInProgress": "Autosalvamento em andamento. Não é possivel iniciar o autosalvamento novamente neste momento." | ||
} |
2 changes: 1 addition & 1 deletion
2
Subnautica/BepInEx/plugins/SubnauticaAutosave/Languages/Russian.json
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -1,6 +1,6 @@ | ||
{ | ||
"AutosaveWarning": "Подготовка к автосохранению через {0} секунд.", | ||
"AutosaveStarting": "Запускается процесс автосохранения...", | ||
"AutosaveEnding": "Автосохранение завершено. Следующее автосохранение через {0} минуты.", | ||
"AutosaveEnding": "Следующее автосохранение через {0} минуты.", | ||
"AutosaveInProgress": "Автосохранение уже запущено. Сейчас невозможно запустить автосохранение." | ||
} |
2 changes: 1 addition & 1 deletion
2
Subnautica/BepInEx/plugins/SubnauticaAutosave/Languages/Spanish.json
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---|---|---|
@@ -1,6 +1,6 @@ | ||
{ | ||
"AutosaveWarning": "Preparando para guardar automáticamente en {0} segundos.", | ||
"AutosaveStarting": "Iniciando secuencia de autoguardado...", | ||
"AutosaveEnding": "Autoguardado terminado. Siguiente autoguardado en {0} minutos.", | ||
"AutosaveEnding": "Siguiente autoguardado en {0} minutos.", | ||
"AutosaveInProgress": "Autoguardado en proceso. No se puede guardar automáticamente en este momento." | ||
} |
2 changes: 1 addition & 1 deletion
2
Subnautica/BepInEx/plugins/SubnauticaAutosave/Languages/Swedish.json
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@@ -1,6 +1,6 @@ | ||
{ | ||
"AutosaveWarning": "Förbereder för att autospara om {0} sekunder.", | ||
"AutosaveStarting": "Autosparning påbörjas...", | ||
"AutosaveEnding": "Autosparnig klar. Nästa autosparning sker om {0} minuter.", | ||
"AutosaveEnding": "Nästa autosparning sker om {0} minuter.", | ||
"AutosaveInProgress": "Autosparning är pågående. Kan inte autospara igen för tillfället." | ||
} |
2 changes: 1 addition & 1 deletion
2
Subnautica/BepInEx/plugins/SubnauticaAutosave/Languages/Turkish.json
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@@ -1,6 +1,6 @@ | ||
{ | ||
"AutosaveWarning": "{0} saniye içinde otomatik kayıta hazırlanıyor.", | ||
"AutosaveStarting": "Otomatik kayıt işlemi başlıyor ...", | ||
"AutosaveEnding": "Otomatik kayıt bitti. Bir sonraki otomatik kayıt {0} dakika içinde gerçekleşecektir.", | ||
"AutosaveEnding": "Bir sonraki otomatik kayıt {0} dakika içinde gerçekleşecektir.", | ||
"AutosaveInProgress": "Otomatik kayıt devam ediyor. Şu anda tekrar otomatik kayıt yapılamaz." | ||
} |
6 changes: 6 additions & 0 deletions
6
Subnautica/BepInEx/plugins/SubnauticaAutosave/Languages/Ukrainian.json
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{ | ||
"AutosaveWarning": "Підготовка до автозбереження через {0} секунд.", | ||
"AutosaveStarting": "Початок послідовності автозбереження...", | ||
"AutosaveEnding": "Наступне автозбереження через {0} хвилин.", | ||
"AutosaveInProgress": "Виконується автозбереження. Зараз неможливо зберегтись." | ||
} |
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Subnautica/BepInEx/plugins/SubnauticaAutosave/SubnauticaAutosave.dll
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