You can use my public plugins with your commercial, no-commercial and in-house projects without GPL-ish restrictions but you can't resell them with any means on any marketplace but you can merely share them as free with credits.
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- open62541 Public Forked from open62541/open62541
Open source implementation of OPC UA (OPC Unified Architecture) aka IEC 62541 licensed under Mozilla Public License v2.0
Frozen-Projects/open62541’s past year of commit activity - FF_MQTT_Sync Public
Eclipse paho based Sync MQTT client (subscriber and publisher) plugin for Unreal Engine 5
Frozen-Projects/FF_MQTT_Sync’s past year of commit activity - FF_History Public
Blueprint exposed C++ function libraries for native SQLite and RemoteDatabase plugins. RemoteDatabase functions did not finish. Also look at issue before using it !
Frozen-Projects/FF_History’s past year of commit activity - ExtendedVars Public
UE5 plugin for converting some variables to each other, exporting bitmaps, runtime font load, getting widgets as textures and getting color arrays of textures.
Frozen-Projects/ExtendedVars’s past year of commit activity - PaintRatio Public
UE5.1 Runtime Paint Ratio Plugin. It gives ratio of specific color to all pixels in canvas render target. You can check users if they paint all object or not.
Frozen-Projects/PaintRatio’s past year of commit activity - MeshOperations Public
UE5 runtime static mesh process functions such as delete empty roots and parents, rename object, create objects with name
Frozen-Projects/MeshOperations’s past year of commit activity - GizmoSystem Public
Frozen-Projects/GizmoSystem’s past year of commit activity
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