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Merge pull request #17 from Giferns/patch-1
Models from constants to cvars
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// Cvars for plugin "[ReAPI] Healthnade" by "DEV-CS.RU Community" (reapi_healthnade.amxx) | ||
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// Grenade explosion radius. | ||
// - | ||
// Default: "300.0" | ||
// Minimum: "1.000000" | ||
HealthNade_ExplodeRadius "300.0" | ||
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// The amount of HP restored from a grenade explosion. | ||
// - | ||
// Default: "20.0" | ||
HealthNade_ThrowHealingAmount "20.0" | ||
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// The number of HP replenished from the grenade explosion. (For players with an access flag) | ||
// - | ||
// Default: "40.0" | ||
HealthNade_ThrowHealingAmount_With_Flags "40.0" | ||
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// The amount of HP restored from a grenade drinking. | ||
// - | ||
// Default: "35.0" | ||
HealthNade_DrinkHealingAmount "35.0" | ||
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// The number of HP replenished from drinking a grenade. (For players with an access flag) | ||
// - | ||
// Default: "60.0" | ||
HealthNade_DrinkHealingAmount_With_Flags "60.0" | ||
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// How many grenades to give out at spawn. | ||
// - | ||
// Default: "1" | ||
HealthNade_Give "1" | ||
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// Access flags for giving a grenade when spawn. Leave blank to share with everyone. | ||
// - | ||
// Default: "t" | ||
HealthNade_Give_AccessFlags "t" | ||
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// An access flag for changing health replenishment from a grenade explosion. | ||
// - | ||
// Default: "t" | ||
HealthNade_Override_AccessFlags "t" | ||
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// Access flags for drinkability. | ||
// - | ||
// Default: "t" | ||
HealthNade_Drink_AccessFlags "t" | ||
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// From which round will the grenade be given. | ||
// - | ||
// Default: "1" | ||
// Minimum: "1.000000" | ||
HealthNade_Give_MinRound "1" | ||
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// Equip delay (in seconds) | ||
// - | ||
// Default: "0.0" | ||
// Minimum: "0.000000" | ||
HealthNade_EquipDelay "0.0" | ||
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// Replace smoke grenade? | ||
// - | ||
// Default: "0.0" | ||
// Minimum: "0.000000" | ||
// Maximum: "1.000000" | ||
HealthNade_ReplaceSmokegren "0.0" | ||
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// Show a tooltip for using a grenade. | ||
// - | ||
// Default: "1" | ||
// Minimum: "0.000000" | ||
// Maximum: "1.000000" | ||
HealthNade_Msg_UsageHint "1" | ||
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// Show message when trying to heal with full HP. | ||
// - | ||
// Default: "1" | ||
// Minimum: "0.000000" | ||
// Maximum: "1.000000" | ||
HealthNade_Msg_FullHp "1" | ||
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// Drop type | ||
// 0 - off | 1 - on | 2 - allow cvar `mp_nade drops` | ||
// - | ||
// Default: "2" | ||
// Minimum: "0.000000" | ||
// Maximum: "2.000000" | ||
HealthNade_NadeDrop "2" | ||
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// Number of the slot in which the grenade will be (1-5). | ||
// - | ||
// Default: "4" | ||
// Minimum: "1.000000" | ||
// Maximum: "5.000000" | ||
HealthNade_SlotId "4" | ||
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// 1st person model (v_) | ||
// - | ||
// Default: "models/reapi_healthnade/v_drink9.mdl" | ||
HealthNade_ViewModel "models/reapi_healthnade/v_drink9.mdl" | ||
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// 3rd person model (p_) | ||
// - | ||
// Default: "models/reapi_healthnade/p_healthnade.mdl" | ||
HealthNade_PlayerModel "models/reapi_healthnade/p_healthnade.mdl" | ||
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// World model (w_) | ||
// - | ||
// Default: "models/reapi_healthnade/w_healthnade.mdl" | ||
HealthNade_WorldModel "models/reapi_healthnade/w_healthnade.mdl" | ||
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