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A modification of the Multiloader Template moreso geared towards the Greenhouse Team's mods.

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Greenhouse Multiloader Template

This is a version of the Multiloader Template that is tailored towards Greenhouse's mods.

Swapping Versions

Versions and properties are not within gradle.properties. This is because Kotlin DSL does not play nicely with gradle.properties. Versions are contained within buildSrc/src/main/kotlin/dev/greenhouseteam/examplemod/gradle/Versions.kt. Properties are contained within buildSrc/src/main/kotlin/dev/greenhouseteam/examplemod/gradle/Properties.kt.

It is ideal to change any mention of examplemod within the codebase when creating from this template.

Changes from MLT

The main changes from the Multiloader Template, which we have forked are:

  • Uses Kotlin DSL instead of Groovy DSL.
  • Rewrites to expanded properties, to fit loader conventions and create less overhead.
  • Removal of access transformer file from Fabric's build and refmap line in common mixins.json for NeoForge.
  • Platform Helpers are done without services, instead being added to the common class within Fabric pre-launch and NeoForge init.
    • This must be done in pre-launch on Fabric due to random load order for mods. Otherwise the game may crash if a mod depends on the helper.
  • Cut down on a few classes.
  • Set up client mixins from the example in the mixin.client package, following convention for Greenhouse mixins.
  • Modmuss' mod publish plugin is set up for both loaders. For CurseForge, Modrinth and GitHub.
    • Feel free to remove any of these, you may desire GitHub only if the mod is supposed to be an internal library
    • You can run this with publishMods. Just make sure tokens are set up.

Remember to change this README for any projects!

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A modification of the Multiloader Template moreso geared towards the Greenhouse Team's mods.

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