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Add HyperEnemies Mode #882

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@garrettjoecox garrettjoecox commented Dec 4, 2024

Mostly based on @aMannus 's implementation on Ship, doesn't include bosses as that will likely take much more testing and fine-tuning.

There's probably some edge cases here to account for but they can be found in playtesting

Blocked by #820 (Only most recent commit is relevant)

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