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Fix some wind issues
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IMS212 committed Nov 9, 2023
1 parent ac1b258 commit c2b54d4
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Showing 2 changed files with 2 additions and 2 deletions.
2 changes: 1 addition & 1 deletion buildscript/src/main/java/Buildscript.java
Original file line number Diff line number Diff line change
Expand Up @@ -107,7 +107,7 @@ public void getModDependencies(ModDependencyCollector d) {
d.addMaven(FabricMaven.URL, new MavenId(FabricMaven.GROUP_ID + ".fabric-api", "fabric-rendering-data-attachment-v1", "0.3.21+12bfe4ea53"), ModDependencyFlag.COMPILE, ModDependencyFlag.RUNTIME);
d.addMaven(FabricMaven.URL, new MavenId(FabricMaven.GROUP_ID + ".fabric-api", "fabric-block-view-api-v2", "1.0.0+92a0d36777"), ModDependencyFlag.COMPILE, ModDependencyFlag.RUNTIME);
d.addMaven(FabricMaven.URL, new MavenId(FabricMaven.GROUP_ID + ".fabric-api", "fabric-rendering-fluids-v1", "3.0.13+fbde993d53"), ModDependencyFlag.COMPILE, ModDependencyFlag.RUNTIME);
d.addMaven(FabricMaven.URL, new MavenId(FabricMaven.GROUP_ID + ".fabric-api", "fabric-resource-loader-v0", "0.11.12+2148f3b9cb"), ModDependencyFlag.COMPILE, ModDependencyFlag.RUNTIME);
d.addMaven(FabricMaven.URL, new MavenId(FabricMaven.GROUP_ID + ".fabric-api", "fabric-resource-loader-v0", "0.11.14+f31bf881a9"), ModDependencyFlag.COMPILE, ModDependencyFlag.RUNTIME);
d.addMaven(FabricMaven.URL, new MavenId(FabricMaven.GROUP_ID + ".fabric-api", "fabric-block-view-api-v2", "1.0.0+73761d2e99"), ModDependencyFlag.COMPILE, ModDependencyFlag.RUNTIME);

if (CUSTOM_SODIUM) {
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Original file line number Diff line number Diff line change
Expand Up @@ -178,7 +178,6 @@ public class MixinGameRenderer {

@Inject(method = {
"getRendertypeEntityCutoutShader",
"getRendertypeBreezeWindShader",
"getRendertypeEntityCutoutNoCullShader",
"getRendertypeEntityCutoutNoCullZOffsetShader",
"getRendertypeEntityDecalShader",
Expand All @@ -201,6 +200,7 @@ public class MixinGameRenderer {
"getRendertypeEntityTranslucentShader",
"getRendertypeEntityTranslucentCullShader",
"getRendertypeItemEntityTranslucentCullShader",
"getRendertypeBreezeWindShader",
"getRendertypeEntityNoOutlineShader"
}, at = @At("HEAD"), cancellable = true)
private static void iris$overrideEntityTranslucentShader(CallbackInfoReturnable<ShaderInstance> cir) {
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