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Update README.md
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Iteranya authored Nov 3, 2024
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Expand Up @@ -25,15 +25,15 @@ This is my attempt at recreating the old Mob Talker Mod.
- [x] Create Visual Novel Functionalities (The bare bones basic part I mean)
- [x] Branching Path (One Dialogue Leads To Another)
- [x] Sprite Changing (currently only support one character sprite)
- [ ] Multi-Character Sprite (WIP)
- [x] Multi-Character Sprite
- [x] Figured this out, kinda
- [x] ~~Scripting with Lua Integration (It looks 10% better than raw json and I'm not masochistic enough to create a DSL)~~
- [x] Scripting requires an SDK I built [https://github.com/Iteranya/MobTalkerSDK]
- [x] Make Json FSM Parser in Java
- [x] Make the VN Engine in Java
- [x] Integrate everything into Dialogue Screen UI in minecraft
- [x] Make Debug Item for Debugging Stuff In Game (Working on this as of writing this)
- [ ] Create The Mob Profile GUI (Something that the old Mob Talker Mod doesn't have and I have a feeling I will learn why it doesn't have it)
- [ ] ~~Create The Mob Profile GUI~~ Out Of Scope for this framework
- [ ] Saving Player Data and Data Management (I've made the classes required, bringing them together is PIEN without an Ingame Debugging Tool)
- [ ] Custom Mob (Yeah, this goes later)
- [ ] Questing System (May or may not use a 3rd Party Mod integration for this)
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