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v3_2_4 - for blender 2.8

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@kromar kromar released this 08 May 23:17
· 205 commits to GoZ-Blender_28 since this release
2999974

Fixed:
Fixed a bug in the import menu that would prevent the addon from working.

Fixed:
A issue was fixed when a mesh in blender had ngons and was sent to zbrush, it could happen that existing loops would be destroyed, this should no longer happen and your topology will be preserved.
Screen Shot 05-04-20 at 11 26 PM

New:
the smoothing import options have been replaced with a smart method that gives you control of the smooth/flat shading of your faces. It will persist through imports from zbrush.
80994669-48938c80-8e3d-11ea-9a33-d39efbd53db8