v3_2_4 - for blender 2.8
Fixed:
Fixed a bug in the import menu that would prevent the addon from working.
Fixed:
A issue was fixed when a mesh in blender had ngons and was sent to zbrush, it could happen that existing loops would be destroyed, this should no longer happen and your topology will be preserved.
New:
the smoothing import options have been replaced with a smart method that gives you control of the smooth/flat shading of your faces. It will persist through imports from zbrush.