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- incorrect edge types were being added from inlining: there is minimal dispatch info available, so best not to add that (which was already added earlier) as it results in failures to validate later - MethodTable/sig order in edges could confuse the iterator: always put the type before the edge now as that is more consistent - edges wasn't converted to a SimpleVector, so they might get ignored later from being in the wrong format - edges were not populated for optimize=false, which made debugging them more inconvenient Fixes #56577
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