Multithreaded implementations using OhMyThreads #117
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This is an attempt at providing a unifying interface for various multi-threaded approaches to looping over blocksectors, and looping over fusiontrees.
It can be controlled through the
scheduler
kwarg in various places, upon which OhMyThreads dispatches, such that there is a possibility of creating and experimenting with scheduler types if one so pleases.By default, there is
default_scheduler(tensortype))=SerialScheduler()
, which just mimicks the non-multithreaded approaches at minimal overhead.Various built-in schedulers exist for OhMyThreads, with Greedy, Dynamic or Static schemes, each with up- and downsides depending on the specific case as well as spacetypes. The hope is that this allows a flexible approach that enables users to tweak these settings if they so please, without having to deal with this when this is not necessary.
To do: