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[Scripting] Fix drawTexture not working with alpha #66

[Scripting] Fix drawTexture not working with alpha

[Scripting] Fix drawTexture not working with alpha #66

Workflow file for this run

# This workflow uses actions that are not certified by GitHub.
# They are provided by a third-party and are governed by
# separate terms of service, privacy policy, and support
# documentation.
name: Build Latite from source
on:
push:
branches: [ "master" ]
pull_request:
branches: [ "master" ]
env:
# Path to the solution file relative to the root of the project.
SOLUTION_FILE_PATH: .
# Configuration type to build.
# You can convert this to a build matrix if you need coverage of multiple configuration types.
# https://docs.github.com/actions/learn-github-actions/managing-complex-workflows#using-a-build-matrix
BUILD_CONFIGURATION: Release
permissions:
contents: read
jobs:
build:
runs-on: windows-latest
steps:
- uses: actions/checkout@v4
- name: Add MSBuild to PATH
uses: microsoft/[email protected]
# - name: Restore NuGet packages
# working-directory: ${{env.GITHUB_WORKSPACE}}
# run: nuget restore ${{env.SOLUTION_FILE_PATH}}
# apparently this thing isnt really needed
- name: Build Latite
working-directory: ${{env.GITHUB_WORKSPACE}}
# Add additional options to the MSBuild command line here (like platform or verbosity level).
# See https://docs.microsoft.com/visualstudio/msbuild/msbuild-command-line-reference
run: msbuild /m /p:Configuration=${{env.BUILD_CONFIGURATION}} ${{env.SOLUTION_FILE_PATH}}
- name: Upload release DLL to artifacts
uses: actions/upload-artifact@v4
with:
name: Latite-Release
path: D:\a\Latite\Latite\x64\Release\LatiteRewrite.dll