- Traditional:
- 2D modeling
- Mouse, keyboard, screen touch, etc.
- Limitations:
- Imagination -> mouse + keyboard input -> revise imagination
- Unintuitive
- Sedentariness -> health problem (e.g. Lumbar disc herniation, trapezius ache)
- etc.
- Solution/Improvement required.
- Modeling through VR
- Convinent
- Intuitive
- Healthy
- MARUI1
- Plug-In for Autodesk Maya2
- VR Sketch3
- Tilt Brush67
- Google amazing work, released in 2016.4.5
- Open source8
- Unity based9
- Strong community
- Specifically for Unity scene Arrangement
- Open Source10
- Light weight Framework
- Hardware Environment:
- HTC Vive
- PC
- Basic Function:
- Create/Delete Model
- Transform (Rotate, Move, Scale)
- Group
- Array
- Copy, Paste
- Texture
- Import Model
- Output UnityPackage